| Anonymous | Login | Signup for a new account | 2025-10-26 03:40 UTC |
| My View | View Issues | Change Log | Roadmap | All Projects Issue Support Ranking | Rules | My Account |
| View Revisions: Issue #2570 | [ All Revisions ] [ Back to Issue ] | ||
| Summary | 0002570: Backport this tweak to disconnect scripts | ||
| Revision | 2016-01-09 09:00 by WaTaKiD | ||
| Description | 'http://zdoom.org/Changelog/786caaf36b31d27d717a29/files [^]' As requested here:'http://forum.zdoom.org/viewtopic.php?f=18&t=50385 [^]' disconnect scripts will be able to grab all information from a player now that they changed the code a bit. This is extremely useful for me but I'm certain other people could use this aswell, as now you won't need to use arrays for every little piece of information of a player in case he leaves the game. |
||
| Revision | 2016-01-09 08:57 by Fused | ||
| Description | 'http://forum.zdoom.org/viewtopic.php?f=18&t=50385. [^]' As requested here:'http://forum.zdoom.org/viewtopic.php?f=18&t=50385, [^]' disconnect scripts will be able to grab all information from a player now that they changed the code a bit. This is extremely useful for me but I'm certain other people could use this aswell, as now you won't need to use arrays for every little piece of information of a player in case he leaves the game. |
||
| Copyright © 2000 - 2025 MantisBT Team |