View Revisions: Issue #2107 |
[ All Revisions ] [ Back to Issue ] |
Summary |
0002107: PWO rewrite |
|
Revision |
2015-08-18 11:39 by cobalt |
|
Additional Information |
I need this tested because I'm not certain that weapon switching behavior is intact (and in general it could use some testing).
Of note is that it does not pick up AOW weapons at all (due to AOW using KEYCONF). Most of Samsara's weapons are found but are not grouped properly, as Samsara's weapon slots are defined in the weapon classes, thus causing the weapons be slotted for all players. Some are only slotted in KEYCONF again so those are not picked up. I'll need to see if I can circumvent this. |
|
Revision |
2015-02-20 17:00 by Dusk |
|
Additional Information |
I need this tested because I'm not certain that weapon switching behavior is intact (and in general it could use some testing).
Of note is that it does not pick up AOW weapons at all (due to AOW using KEYCONF). Most of Samsara's weapons are found but are not grouped properly, as Samsara's weapon slots are defined in the weapon classes, thus causing the weapons be slotted for all players. Some are only slotted in KEYCONF again so those are not picked up. I'll need to see if I can circumvent this. |
|
Revision |
2015-02-19 05:49 by Dusk |
|
Additional Information |
I need this tested because I'm not certain that weapon switching behavior is intact (and in general it could use some testing).
Of note is that it does not pick up AOW weapons at all (due to AOW using KEYCONF). Samsara weapons are found but are not grouped properly, as Samsara's weapon slots are defined in the weapon classes, thus causing the weapons be slotted for all players. I'll need to see if I can circumvent this. |