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View Revisions: Issue #2350 | [ All Revisions ] [ Back to Issue ] | ||
Summary | 0002350: Portals are assumed to be skyboxes | ||
Revision | 2015-08-08 15:01 by cobalt | ||
Description | In GZDoom 1.8.0 and later, using type 0 portals will not interact with the sky at all, displaying the portal properly and using the normal sky texture or sky box. In Zandronum 3.0, type 0 portals work but are also turned into sky boxes, rendering the portal normally in addition to rendering it again as part of the sky. GZDoom 1.8.0:'http://i.imgur.com/cDNCj5j.png [^]' Zandronum 3.0:'http://i.imgur.com/QXFisjy.png [^]' |
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Revision | 2015-07-15 02:56 by Arctangent | ||
Description | In GZDoom 1.8.0 and later, using type 0 portals will not interact with the sky at all, displaying the portal properly and using the normal sky texture or sky box. In Zandronum 3.0, type 0 portals work but are also turned into sky boxes, rendering the portal normally in addition to rendering it again as part of the sky. GZDoom 1.8.0:'http://i.imgur.com/cDNCj5j.png [^]' Zandronum 3.0:'http://i.imgur.com/QXFisjy.png [^]' |
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