Zandronum Chat on our Discord Server Get the latest version: 3.2
Source Code

View Revisions: Issue #2350 All Revisions ] Back to Issue ]
Summary 0002350: Portals are assumed to be skyboxes
Revision 2015-08-08 15:01 by cobalt
Description In GZDoom 1.8.0 and later, using type 0 portals will not interact with the sky at all, displaying the portal properly and using the normal sky texture or sky box.

In Zandronum 3.0, type 0 portals work but are also turned into sky boxes, rendering the portal normally in addition to rendering it again as part of the sky.

GZDoom 1.8.0:'http://i.imgur.com/cDNCj5j.png [^]'
Zandronum 3.0:'http://i.imgur.com/QXFisjy.png [^]'
Revision 2015-07-15 02:56 by Arctangent
Description In GZDoom 1.8.0 and later, using type 0 portals will not interact with the sky at all, displaying the portal properly and using the normal sky texture or sky box.

In Zandronum 3.0, type 0 portals work but are also turned into sky boxes, rendering the portal normally in addition to rendering it again as part of the sky.

GZDoom 1.8.0:'http://i.imgur.com/cDNCj5j.png [^]'
Zandronum 3.0:'http://i.imgur.com/QXFisjy.png [^]'






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2025 MantisBT Team
Powered by Mantis Bugtracker