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| View Revisions: Issue #2328 | [ All Revisions ] [ Back to Issue ] | ||
| Summary | 0002328: Very Fatal Error in Online mode - Zandronum v#.# + Brutal Doom v## + very specific cause | ||
| Revision | 2015-07-11 08:33 by unknownna | ||
| Steps To Reproduce | Launch any version of Zandronum in online mode via Doomseeker with Doom2.wad Add any version of Brutal Doom and Memento Mori "MM.WAD" + "MMMUS.WAD" files. Run a co-op game, with or without monsters on MAP12. Player-1 spawns on an octagon-shaped lift and can cause the crash by firing a weapon with several of the lift walls in view, possibly linked to the handling of shell casings landing on the lift sector? The only way to avoid the crash seems to be to avoid shooting a weapon while on the lift and trying to get off it ASAP. Can still crash by shooting into the lift sector when it is descending. 1. zandronum -iwad doom2.wad -file voodoo_crash.wad -host 2. zandronum -iwad doom2.wad -file voodoo_crash.wad -connect localhost |
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| Revision | 2015-06-25 00:28 by SPYDOR | ||
| Steps To Reproduce | Launch any version of Zandronum in online mode via Doomseeker with Doom2.wad Add any version of Brutal Doom and Memento Mori "MM.WAD" + "MMMUS.WAD" files. Run a co-op game, with or without monsters on MAP12. Player-1 spawns on an octagon-shaped lift and can cause the crash by firing a weapon with several of the lift walls in view, possibly linked to the handling of shell casings landing on the lift sector? The only way to avoid the crash seems to be to avoid shooting a weapon while on the lift and trying to get off it ASAP. Can still crash by shooting into the lift sector when it is descending. |
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