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Summary 0002248: BOTINFO doesn't read color codes anymore
Revision 2015-05-25 23:58 by WaTaKiD
Description Here's an example botinfo definition:
{
name = "\cqGrunt"
script = DFULTBOT
gender = male
color = "30 ef 80"
railcolor = "blue"
skin = "Quake 2 Male"
class = "Marine"
revealed = true
favoriteweapon = "railgun"
accuracy = 2
intelect = 3
evade = 2
anticipation = 1
reactiontime = 2
perception = 3
}

In 3.0, the name shows up as "cqGrunt" in-game when it should just be "Grunt" in green.
Revision 2015-05-25 18:11 by cobalt
Description Here's an example botinfo definition:
{
name = "\cqGrunt"
script = DFULTBOT
gender = male
color = "30 ef 80"
railcolor = "blue"
skin = "Quake 2 Male"
class = "Marine"
revealed = true
favoriteweapon = "railgun"
accuracy = 2
intelect = 3
evade = 2
anticipation = 1
reactiontime = 2
perception = 3
}

In 3.0, the name shows up as "cqGrunt" in-game when it should just be "Grunt" in green.
Revision 2015-05-24 16:06 by StrikerMan780
Description Here's an example botinfo definition:
{
name = "\cqGrunt"
script = DFULTBOT
gender = male
color = "30 ef 80"
railcolor = "blue"
skin = "Quake 2 Male"
class = "Marine"
revealed = true
favoriteweapon = "railgun"
accuracy = 2
intelect = 3
evade = 2
anticipation = 1
reactiontime = 2
perception = 3
}

In 3.0, the name shows up as "cqGrunt" in-game when it should just be "Grunt" in green.






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