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View Revisions: Issue #2033 All Revisions ] Back to Issue ]
Summary 0002033: Problems while in "requesting snapshot" state.
Revision 2014-12-29 17:46 by cobalt
Additional Information I thought myself how we could fix this issue:
-Setting the gamestate to GS_FULLCONSOLE again might not even work and could cause problems.
-Setting gameaction to bring the fullconsole won't fix the problem since the console will still have alpha applied to it.
-Making the client spawn on himself while waiting for the snapshot sounds like a total mess.

Here's the solution I've come up with:
Load the map in client_BeginSnapshot instead.

I tested this myself and it works flawlessly.
I will make a pull request shortly after making this ticket.
Revision 2014-12-22 20:22 by Leonard
Additional Information I thought myself how we could fix this issue:
-Setting the gamestate to GS_FULLCONSOLE again might not even work and could cause problems.
-Setting gameaction to bring the fullconsole won't fix the problem since the console will still have alpha applied to it.
-Making the client spawn on himself while waiting for the snapshot sounds like a total mess.

Here's the solution I've come up with:
Load the map in client_BeginSnapshot instead.

I tested this myself and it works flawlessly.
I will make a pull request shortly after making this ticket.






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