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| View Revisions: Issue #1557 | [ All Revisions ] [ Back to Issue ] | ||
| Summary | 0001557: SetFont and SetHudSize leak into other scripts online | ||
| Revision | 2014-11-30 17:03 by cobalt | ||
| Steps To Reproduce | zandronum -host -file setfonttest.pk3 zandronum -connect localhost -file setfonttest.pk3 In console: puke 1 |
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| Revision | 2014-11-30 02:42 by Dusk | ||
| Steps To Reproduce | zandronum -host -file setfonttest.pk3 zandronum -connect localhost -file setfonttest.pk3 In console: puke 1 |
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| Revision | 2013-10-26 21:08 by StrikerMan780 | ||
| Steps To Reproduce | The steps to reproduce are printed on-screen in the test wad I created, but if you need the steps here: Have someone constantly shoot one of the dormant zombies up on the cliff (can be accessed via teleporter), while you pick up one of the mystery items. (The question-mark shaped items.) You'll see the hit marker leak into the mystery item's HudMessage. This does not occur offline, even with bots. I recommend using sv_infiniteammo so the other person can keep firing without running out of ammo. Run the server in cooperative mode, and turn item respawn on, so constantly reproducing it is possible. |
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