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Summary 0001423: Jumping monsters in coop
Revision 2014-10-12 13:38 by cobalt
Description I've hosted a coop twice lately, once with 1.1 and once with 1.1.1, and every time there was a peculiar bug, once in custom map, once in Doom II map30.
Monsters were "jumping" (moving up and down, without moving in x/y axis) frantically (in map30 it was a Revenant which fell down from platform over IoS IIRC) and shooting them wasn't working, it was some heavier bigger-area weapon that managed to kill them. I guess it could be lag, but none of us experienced lag, server was on my computer, and the other person seen the same when I asked him to spycam me.
If anyone else experienced this, I can do some testing with demo recording enabled...
Revision 2013-07-21 19:06 by someoneelse
Description I've hosted a coop twice lately, once with 1.1 and once with 1.1.1, and every time there was a peculiar bug, once in custom map, once in Doom II map30.
Monsters were "jumping" (moving up and down, without moving in x/y axis) frantically (in map30 it was a Revenant which fell down from platform over IoS IIRC) and shooting them wasn't working, it was some heavier bigger-area weapon that managed to kill them. I guess it could be lag, but none of us experienced lag, server was on my computer, and the other person seen the same when I asked him to spycam me.
If anyone else experienced this, I can do some testing with demo recording enabled...






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