Zandronum Chat on our Discord Server Get the latest version: 3.2
Source Code

View Revisions: Issue #1329 All Revisions ] Back to Issue ]
Summary 0001329: New actor flag to stop horizontally autoaiming projectiles
Revision 2014-10-03 18:38 by Dusk
Description +WEAPON.NOAUTOAIM prevents vertical autoaim, but projectiles (like Skulltag's Grenade Launcher) still autoaim horizontally if fired close enough to the side of an enemy. For fast projectiles that simulate bullets, there should be a flag +WEAPON.NOHORIZONTALAUTOAIM that disables horizontal autoaim.
Revision 2014-10-03 18:36 by cobalt
Description This is another test ticket.
Revision 2013-04-25 00:15 by Qent
Description +WEAPON.NOAUTOAIM prevents vertical autoaim, but projectiles (like Skulltag's Grenade Launcher) still autoaim horizontally if fired close enough to the side of an enemy. For fast projectiles that simulate bullets, there should be a flag +WEAPON.NOHORIZONTALAUTOAIM that disables horizontal autoaim.






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2025 MantisBT Team
Powered by Mantis Bugtracker