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View Revisions: Issue #1646 All Revisions ] Back to Issue ]
Summary 0001646: DMFlags desyncing between server/clients
Revision 2014-01-06 16:12 by Dusk
Description Player 1 and player 2 join the server. Player 1 is the hoster of the server, player 2 is some guy with around 100 ping. sv_disallowspying is true, neither of the players are able to use coop-spy.

Player 1 changes sv_disallowspying to true on the server, receives the message about changed dmflags and is able to use coop-spy. Player 2 does NOT receive the message about changed dmflags and is NOT able to use coop-spy.

Player 2 then reconnects the server and is able to use coop-spy.

Not tested with other flags.

Encountered on Zandronum 2.0-alpha-131223-1820
Revision 2014-01-06 15:10 by HexaDoken
Description Player 1 and player 2 join the server. Player 1 is the hoster of the server, player 2 is some guy with 0000024:0000100 ping. sv_disallowspying is true, neither of the players are able to use coop-spy.

Player 1 changes sv_disallowspying to true on the server, receives the message about changed dmflags and is able to use coop-spy. Player 2 does NOT receive the message about changed dmflags and is NOT able to use coop-spy.

Player 2 then reconnects the server and is able to use coop-spy.

Not tested with other flags.

Encountered on Zandronum 2.0-alpha-131223-1820






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