Zandronum Chat on our Discord Server Get the latest version: 3.2.1
Source Code

View Revisions: Issue #1388 All Revisions ] Back to Issue ]
Summary 0001388: Effects of Ceiling_RaiseByValue on 3D floors not properly reset during a map reset
Revision 2013-07-01 23:51 by Dusk
Additional Information
Revision 2013-07-01 22:42 by Dusk
Additional Information I would like to make a better way to see the third problem but I just don´t have no idea how could I replace the random weather with something fixed that would work when it´s on the "prepare to fight" mensage and deactived on the next part.






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2025 MantisBT Team
Powered by Mantis Bugtracker