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Summary 0000106: Client mispredicts its z position in swimmable water online
Revision 2012-09-23 22:04 by unknownna
Steps To Reproduce 1. zandronum.exe -file swimmable_water_01.wad -host
2. Connect a client to the server with an emulated ping of 300 and join the game.
3. Enter the water sectors and hold +jump while moving around.
4. When for instance releasing +forward, the mispredictions will occur.
Revision 2012-09-23 22:04 by unknownna
Steps To Reproduce Test the example WAD on a local server with an emulated ping of approximately 300ms.






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