Zandronum Chat on our Discord Server Get the latest version: 3.2
Source Code

View Revisions: Issue #4306 All Revisions ] Back to Issue ]
Summary 0004306: LMS, TeamLMS, Possession and TeamPossession erroneously check for limits at the end of win sequences instead of start
Revision 2025-04-08 04:48 by unknownna
Description This was just something I noticed while testing the mode. If winlimit is technically reached after you remove all other players/bots and automatically win the game, and then you turn into a spectator yourself after that, the map will not change as intended.
The winlimit check isn't done properly early enough.

Edit:
The problem with these modes is that they check for limit hits at the end of a win sequence instead of start. This means that a limit can be reached and a game would normally be won and over, but if the winning players spectate during the win sequence, the game will not be over since it checks for the scores after win sequences instead of the start.
Revision 2024-06-05 06:00 by unknownna
Description This was just something I noticed while testing the mode. If winlimit is technically reached after you remove all other players/bots and automatically win the game, and then you turn into a spectator yourself after that, the map will not change as intended.
The winlimit check isn't done properly early enough.






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2025 MantisBT Team
Powered by Mantis Bugtracker