View Revisions: Issue #3937 |
[ All Revisions ] [ Back to Issue ] |
Summary |
0003937: Most of the Odamex game modes are non-functional in the Create Game box |
|
Revision |
2021-12-13 17:32 by Zalewa |
|
Additional Information |
Odamex treats many of its game modes as derivatives of the the basic DM, Team DM or CTF (and also Horde in Odamex 10.0). As so it doesn't have a strict game mode for them. Instead these game modes are enabled by first choosing the primary game mode and then setting g_lives and g_sides variables to values greater than zero.
Quote from AlexMax also here's the official gamemode stack for us
'https://github.com/odamex/odamex/blob/protobuf-baseline/common/g_gametype.cpp#L61 [^]'
g_gametypename is not (currently) intended to be interpreted by server browsers due to the naming issues
G_IsHordeMode is just something that checks for gametype 4 or an autodetection of horde maps in single-player.
|
|
Revision |
2021-12-11 20:02 by Zalewa |
|
Additional Information |
Odamex treats many of its game modes as derivatives of the the basic DM, Team DM or CTF (and also Horde in Odamex 10.0). As so it doesn't have a strict game mode for them. Instead these game modes are enabled by first choosing the primary game mode and then setting g_lives and g_sides variables to values greater than zero.
|