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View Revisions: Issue #3935 | [ All Revisions ] [ Back to Issue ] | ||
Summary | 0003935: Port over "wait 0" console command from ZCC | ||
Revision | 2021-12-09 12:29 by WaTaKiD | ||
Description | As described in the ZCC thread ('https://zandronum.com/forum/viewtopic.php?t=6050 [^]' ), the "wait" console command always waits an extra tick. This behaviour seems unintentional. Supporting a "wait 0" that waits 1 tick shouldn't break compatibility with previous binds or aliases that players and modders use. The implementation seems to be changing line 802 of src/c_dispatch.cpp from "if (tics > 0)" to "if (tics >= 0)". |
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Revision | 2021-12-09 11:36 by agaures | ||
Description | As described in the ZCC thread (https://zandronum.com/forum/viewtopic.php?t=6050), the "wait" console command always waits an extra tick. This behaviour seems unintentional. Supporting a "wait 0" that waits 1 tick shouldn't break compatibility with previous binds or aliases that players and modders use. The implementation seems to be changing line 802 of src/c_dispatch.cpp from "if (tics > 0)" to "if (tics >= 0)". |
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