| Anonymous | Login | Signup for a new account | 2025-11-22 08:17 UTC |
| My View | View Issues | Change Log | Roadmap | All Projects Issue Support Ranking | Rules | My Account |
| View Revisions: Note 6535 | [ Back to Issue ] | ||
| Summary | 0001387: FOV in camera textures is always forced to 90 (OpenGL) | ||
| Copyright © 2000 - 2025 MantisBT Team |