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View Revisions: Issue #945 | [ Back to Issue ] | ||
Summary | 0000945: Random Number Generator compatflag freezes the server | ||
Revision | 2012-07-31 16:38 by Zalewa | ||
Description | When the "Old random number generator" compat flag (compatflags=8) is enabled and there are monsters on the map then the server will hang up as soon as the first player joins. # The game client will keep displaying "Authenticating level..." message. # The server will stop accepting any commands. Tested on build 120729-1356. Happens both on Linux and Windows. |
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Revision | 2012-07-31 16:39 by Zalewa | ||
Description | When the "Old random number generator" compat flag (compatflags=8) is enabled and there are monsters on the map then the server will hang up as soon as the first player joins. 1. The game client will keep displaying "Authenticating level..." message. 2. The server will stop accepting any commands. Tested on build 120729-1356. Happens both on Linux and Windows. |
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Revision | 2012-07-31 16:38 by Zalewa | ||
Steps To Reproduce | # Host server with following command line: zandronum.exe -host -iwad doom2.wad +compatflags2 8 # Try to join the server. |
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Revision | 2012-07-31 16:39 by Zalewa | ||
Steps To Reproduce | 1. Host server with following command line: zandronum.exe -host -iwad doom2.wad +compatflags2 8 2. Try to join the server. |
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Revision | 2012-07-31 16:39 by Zalewa | ||
Steps To Reproduce | 1. Host a cooperative game of Doom2 by using the following command line: zandronum.exe -host -iwad doom2.wad +compatflags2 8 2. Try to join the server. |
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Revision | 2012-07-31 16:41 by Zalewa | ||
Description | When the "Old random number generator" compat flag (compatflags=8) is enabled and there are monsters on the map then the server will hang up as soon as the first player joins. 1. The game client will keep displaying "Authenticating level..." message. 2. The server will stop accepting any commands. If monsters are disabled then everything works fine. Tested on build 120729-1356. Happens both on Linux and Windows. |
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