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Source Code

View Revisions: Issue #801 Back to Issue ]
Summary 0000801: MageWandSmoke actor not removed online
Revision 2012-04-22 16:57 by unknownna
Additional Information [code}Actor DoomPlayer_02 : DoomPlayer
{
    Player.StartItem "Pistol_02"
}

Actor Pistol_02 : Pistol
{
    Weapon.SlotNumber 2
    Weapon.AmmoUse 0
    States
    {
    Fire:
        PISG A 5 A_FireCustomMissile ("RailBotBeam")
        Goto Ready
    }
}

Actor RailBotBeam : MageWandMissile
{
    Speed 10
    FastSpeed 20
    SeeSound "*fist"
    DeathSound "*fist"
    -RIPPER
    States
    {
    Spawn:
        PLAY CD 4 Bright
        Loop
    Death:
        PLAY E 4 Bright
        PLAY F 3 Bright
        PLAY G 4 Bright
        PLAY H 3 Bright
        PLAY I 4 Bright
        Stop
    }
}

Actor BeamTrail : MageWandSmoke replaces MageWandSmoke
{
    States
    {
    Spawn:
        BAL1 A 2 bright
    Fade:
        BAL1 A 1 bright A_FadeOut(0.1)
        Loop
    }
}
Revision 2012-04-22 16:57 by unknownna
Additional Information
Actor DoomPlayer_02 : DoomPlayer
{
    Player.StartItem "Pistol_02"
}

Actor Pistol_02 : Pistol
{
    Weapon.SlotNumber 2
    Weapon.AmmoUse 0
    States
    {
    Fire:
        PISG A 5 A_FireCustomMissile ("RailBotBeam")
        Goto Ready
    }
}

Actor RailBotBeam : MageWandMissile
{
    Speed 10
    FastSpeed 20
    SeeSound "*fist"
    DeathSound "*fist"
    -RIPPER
    States
    {
    Spawn:
        PLAY CD 4 Bright
        Loop
    Death:
        PLAY E 4 Bright
        PLAY F 3 Bright
        PLAY G 4 Bright
        PLAY H 3 Bright
        PLAY I 4 Bright
        Stop
    }
}

Actor BeamTrail : MageWandSmoke replaces MageWandSmoke
{
    States
    {
    Spawn:
        BAL1 A 2 bright
    Fade:
        BAL1 A 1 bright A_FadeOut(0.1)
        Loop
    }
}






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