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View Revisions: Issue #637 Back to Issue ]
Summary 0000637: Adding a bot breaks 'random'
Revision 2011-12-18 10:07 by MytiS
Description Adding bots to a game breaks 'random' when it interacts with players (not entirely sure on latter part).

When a map is present in a game a script with the random function will always have random produce the same variables in the same order.
Revision 2015-01-25 11:46 by cobalt
Description Adding bots to a game breaks 'random' when it interacts with players (not entirely sure on latter part).

When a map is present in a game a script with the random function will always have random produce the same variables in the same order.
Revision 2011-12-18 10:07 by MytiS
Steps To Reproduce 1) Enter Map01
2) Type 'addbot' in console
3) Enter teleport strip at least 3 times & record pattern

4) Type 'map map01' in console
5) Type 'addbot' in console
6) Enter teleport strip at least 3 times & record pattern

!) The random variables will be the same each time.
Revision 2015-01-25 11:46 by cobalt
Steps To Reproduce 1) Enter Map01
2) Type 'addbot' in console
3) Enter teleport strip at least 3 times & record pattern

4) Type 'map map01' in console
5) Type 'addbot' in console
6) Enter teleport strip at least 3 times & record pattern

!) The random variables will be the same each time.






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