Zandronum Chat on our Discord Server Get the latest version: 3.2
Source Code

View Revisions: Issue #2455 Back to Issue ]
Summary 0002455: A_BrainSpit's customized BrainFire-like fog actor reproduces the wrong sound online
Revision 2015-09-13 01:21 by Edward-san
Additional Information Sometimes, offline plays the wrong sound, too, but I can reproduce this in zdoom, too (the report will be done later).
Revision 2015-09-13 01:32 by Edward-san
Additional Information Sometimes, offline plays the wrong sound, too, but I can reproduce this in zdoom, too (reported here).
Revision 2015-09-13 17:46 by Edward-san
Additional Information Sometimes, offline plays the wrong sound, too, but I can reproduce this in zdoom, too (reported here). Nevermind, my mistake on the code. The zdoom link provides the reason.
Revision 2015-09-13 01:21 by Edward-san
Steps To Reproduce - Load the zandronum game with doom2 + the attached decorate file;
- open map30;
- enter the big arena;
- wake the boss;
- get near the cubes at their destination;
- hear the 'fire' sound on impact.

Try this online and you'll hear the 'teleport fog' sound, the default one.
Revision 2015-10-04 09:35 by cobalt
Steps To Reproduce - Load the zandronum game with doom2 + the attached decorate file;
- open map30;
- enter the big arena;
- wake the boss;
- get near the cubes at their destination;
- hear the 'fire' sound on impact.

Try this online and you'll hear the 'teleport fog' sound, the default one.
Revision 2015-11-19 05:15 by Ru5tK1ng
Steps To Reproduce - Load the zandronum game with doom2 + the attached decorate file;
- open map30;
- enter the big arena;
- wake the boss;
- get near the cubes at their destination;
- hear the 'fire' sound on impact.

Try this online and you'll hear the 'teleport fog' sound, the default one.






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2025 MantisBT Team
Powered by Mantis Bugtracker