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View Revisions: Issue #2455 | [ Back to Issue ] | ||
Summary | 0002455: A_BrainSpit's customized BrainFire-like fog actor reproduces the wrong sound online | ||
Revision | 2015-09-13 01:21 by Edward-san | ||
Additional Information | Sometimes, offline plays the wrong sound, too, but I can reproduce this in zdoom, too (the report will be done later). | ||
Revision | 2015-09-13 01:32 by Edward-san | ||
Additional Information | Sometimes, offline plays the wrong sound, too, but I can reproduce this in zdoom, too (reported here). | ||
Revision | 2015-09-13 17:46 by Edward-san | ||
Additional Information | |||
Revision | 2015-09-13 01:21 by Edward-san | ||
Steps To Reproduce | - Load the zandronum game with doom2 + the attached decorate file; - open map30; - enter the big arena; - wake the boss; - get near the cubes at their destination; - hear the 'fire' sound on impact. Try this online and you'll hear the 'teleport fog' sound, the default one. |
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Revision | 2015-10-04 09:35 by cobalt | ||
Steps To Reproduce | - Load the zandronum game with doom2 + the attached decorate file; - open map30; - enter the big arena; - wake the boss; - get near the cubes at their destination; - hear the 'fire' sound on impact. Try this online and you'll hear the 'teleport fog' sound, the default one. |
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Revision | 2015-11-19 05:15 by Ru5tK1ng | ||
Steps To Reproduce | - Load the zandronum game with doom2 + the attached decorate file; - open map30; - enter the big arena; - wake the boss; - get near the cubes at their destination; - hear the 'fire' sound on impact. Try this online and you'll hear the 'teleport fog' sound, the default one. |
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