Multiple Player Classes (More Than 7)

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Fabysk
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Multiple Player Classes (More Than 7)

#1

Post by Fabysk » Fri May 29, 2015 4:36 am

While I was developing the next update to Project 115 - A New Threat, I wanted to add more playable characters, or in this case player classes. Since Zandronum only supports up to 7 player classes as far as I know. Is it possible to add more than 7 player classes? If so, how would I be able to accomplish this?
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RE: Multiple Player Classes (More Than 7)

#2

Post by Zanieon » Fri May 29, 2015 12:37 pm

In fact Zandronum supports Image classes.

But it just show 7 on the menu.
Last edited by Zanieon on Fri May 29, 2015 12:37 pm, edited 1 time in total.
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RE: Multiple Player Classes (More Than 7)

#3

Post by TehRealSalt » Fri May 29, 2015 1:13 pm

This bug's been in Zandronum forever. For an example, see Samsara. It has 8 classes, but the Single Player menu has only the first 7. To play as the Ranger, you would have to either play online, or go to the Offline Skirmish menu in Multiplayer to set up a fake Multiplayer game.

Perhaps backporting ZDoom's current class selection menu is in order? (i would put something on the tracker but for some odd reason i cant log in or sign up :x)
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RE: Multiple Player Classes (More Than 7)

#4

Post by Ænima » Fri May 29, 2015 1:21 pm

TehRealSalt wrote: Perhaps backporting ZDoom's current class selection menu is in order? (i would put something on the tracker but for some odd reason i cant log in or sign up :x)
I agree. In fact I'm amazed we haven't done it already considering WE'RE the multiplayer port.
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RE: Multiple Player Classes (More Than 7)

#5

Post by -Jes- » Fri May 29, 2015 1:38 pm

We should be getting this in Zandro 3.0 actually.

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RE: Multiple Player Classes (More Than 7)

#6

Post by IdeIdoom » Fri May 29, 2015 3:50 pm

TehRealSalt wrote: This bug's been in Zandronum forever. For an example, see Samsara. It has 8 classes, but the Single Player menu has only the first 7. To play as the Ranger, you would have to either play online, or go to the Offline Skirmish menu in Multiplayer to set up a fake Multiplayer game.
Actually, you would have to choose a class, go to Player Options, choose the ranger, kill yourself and then you would have the class.
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RE: Multiple Player Classes (More Than 7)

#7

Post by TerminusEst13 » Fri May 29, 2015 5:47 pm

Or type spectate in console, select class, and join in.
Works even offline.
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RE: Multiple Player Classes (More Than 7)

#8

Post by Ivan » Sat May 30, 2015 11:53 am

To be honest that's a singleplayer issue, so it's not much of a huge concern for a "Multiplayer" port. However, a bug is a bug and I'd support it being fixed.
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RE: Multiple Player Classes (More Than 7)

#9

Post by Catastrophe » Sat May 30, 2015 2:15 pm

Zandro 3.0 supposedly rewrites all menus. So now is the best time to suggest this on the tracker.

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RE: Multiple Player Classes (More Than 7)

#10

Post by Empyre » Sat May 30, 2015 6:40 pm

-Jes- wrote: We should be getting this in Zandro 3.0 actually.
Do you mean that you expect that it will be in Zandronum 3.0, or that you would like it to be?
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RE: Multiple Player Classes (More Than 7)

#11

Post by TerminusEst13 » Sat May 30, 2015 9:22 pm

He means it is in Zandro 3.0.
The Ranger - New class for HeXen.
ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Metroid: Dreadnought - I am a dumb fanboy.
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RE: Multiple Player Classes (More Than 7)

#12

Post by -Jes- » Sat May 30, 2015 10:13 pm

Yeah from what I can tell, ZDoom got rewritten menu code in 2.6, and Zan 3.0 is already a whole release version past that.

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