Samsara - No longer under active development.
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RE: Samsara - 0.28b - Fight, for the Front and Freedom!
I've noticed Duke's Explosive Shotgun and BJ's Spear of Destiny are pretty much weapons of easy genocide in DM.
Might want to look into that.
Might want to look into that.
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RE: Samsara - 0.28b - Fight, for the Front and Freedom!
I have to say bj's spear is op in duels, you can't even spawn sometimes, lol.
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RE: Samsara - 0.28b - Fight, for the Front and Freedom!

So, there's been a bit of a sudden change in direction.
Those who've been lurking in #Samsara or have hopped on the test servers already know about the extent of what I'm talking about, but let's just say I'm stepping further into the realm of fighting games.
Hopefully development goes more smoothly than it had in the past month and a half. Thanks for your support.
Last edited by TerminusEst13 on Sat Mar 16, 2013 12:06 am, edited 1 time in total.
The Ranger - New class for HeXen.
ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Metroid: Dreadnought - I am a dumb fanboy.
DemonSteele - ~come with me to anime world~
ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Metroid: Dreadnought - I am a dumb fanboy.
DemonSteele - ~come with me to anime world~
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RE: Samsara - 0.28b - Fight, for the Front and Freedom!
I'm too much of a lazy asshole to go back and read all the way through the thread, but has anyone ever proposed putting in the main character from Powerslave/Exhumed?
He wasn't exactly anything super special in terms of play-style and weaponry but he might be a good way to add some more variety to Samsara as a whole since hes kind of unknown
He wasn't exactly anything super special in terms of play-style and weaponry but he might be a good way to add some more variety to Samsara as a whole since hes kind of unknown
RE: Samsara - 0.28b - Fight, for the Front and Freedom!
So who was the ninth hero supposed to be, anyway?
Dude from Witchhaven? That'd be neat, given the amount of features he has. EXP system, weapon durability, unique armor system, etc etc
It'd also be a big pain in the ass to code, so probably not gonna happen xD
Dude from Witchhaven? That'd be neat, given the amount of features he has. EXP system, weapon durability, unique armor system, etc etc
It'd also be a big pain in the ass to code, so probably not gonna happen xD
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RE: Samsara - 0.28b - Fight, for the Front and Freedom!
the ninth hero was clearly the triangle from super hexagon
I mean look at all this studying I did on it
(that's on hexagoner btw, not hyper hexagonest)
I mean look at all this studying I did on it
(that's on hexagoner btw, not hyper hexagonest)
Last edited by Ijon Tichy on Sat Mar 16, 2013 3:23 am, edited 1 time in total.
RE: Samsara - 0.28b - Fight, for the Front and Freedom!
Single-player only. You automatically move forward through the map, only able to turn with the arrow keys, and cannot touch any walls or you die. All doors aside from key-based and switch-based doors are open (obtaining the key opens all corresponding doors automatically), no enemies or pick-ups are on the map, and the goal is to touch the exit switch or enter the exit sector. Touching a switch could both activate it and stop your movement for a couple seconds so you could turn around.Ijon Tichy wrote: the ninth hero was clearly the triangle from super hexagon
I mean look at all this studying I did on it
(that's on hexagoner btw, not hyper hexagonest)
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RE: Samsara - 0.28b - Fight, for the Front and Freedom!
Only a few people! Which is a shame, since I loved the hell out of that game.HorribleBadGuy wrote: I'm too much of a lazy asshole to go back and read all the way through the thread, but has anyone ever proposed putting in the main character from Powerslave/Exhumed?
The Ranger - New class for HeXen.
ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Metroid: Dreadnought - I am a dumb fanboy.
DemonSteele - ~come with me to anime world~
ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Metroid: Dreadnought - I am a dumb fanboy.
DemonSteele - ~come with me to anime world~
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RE: Samsara - 0.28b - Fight, for the Front and Freedom!
This is the single best idea I've ever heard.Triple S wrote: Single-player only. You automatically move forward through the map, only able to turn with the arrow keys, and cannot touch any walls or you die. All doors aside from key-based and switch-based doors are open (obtaining the key opens all corresponding doors automatically), no enemies or pick-ups are on the map, and the goal is to touch the exit switch or enter the exit sector. Touching a switch could both activate it and stop your movement for a couple seconds so you could turn around.
RE: Samsara - 0.28b - Fight, for the Front and Freedom!
/agreedIjon Tichy wrote:This is the single best idea I've ever heard.Triple S wrote: Single-player only. You automatically move forward through the map, only able to turn with the arrow keys, and cannot touch any walls or you die. All doors aside from key-based and switch-based doors are open (obtaining the key opens all corresponding doors automatically), no enemies or pick-ups are on the map, and the goal is to touch the exit switch or enter the exit sector. Touching a switch could both activate it and stop your movement for a couple seconds so you could turn around.
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[15:53:14] balrog: one day, the original mm8bdm devteam from mfggu and i will meet in valhalla and we will be friends
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<ijon>well fuk
<ijon>guess I gotta suck dicks now
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(18:13:17)<Mayrine>i dont have to learnt anything about ACS
RE: Samsara - 0.28b - Fight, for the Front and Freedom!
Wait, Naraka's now officially on the thread? This is looking cool. How on Earth (or Hell) is this gonna balance out with the heroes VS. the villains, since the villains were never controlled by the player?
Who's quake-enemy going to be? The Vore? Shambler? neither of those struck me as Naraka-Worthy, though after the cyberdemon, you could probably get away with it.
I played one of the betas, and dekw noticed that admiral Tfear was just a compiler sprite-wise. In Marathon, you actually saw what Tfear looked like. He looks like this: http://marathongame.wikia.com/wiki/Tfear . I guess it's time for some sprite work.
(P.S: Terminus, is it okay for me to post me and dekw's Samsara/Stronghold project here?)
Who's quake-enemy going to be? The Vore? Shambler? neither of those struck me as Naraka-Worthy, though after the cyberdemon, you could probably get away with it.
I played one of the betas, and dekw noticed that admiral Tfear was just a compiler sprite-wise. In Marathon, you actually saw what Tfear looked like. He looks like this: http://marathongame.wikia.com/wiki/Tfear . I guess it's time for some sprite work.
(P.S: Terminus, is it okay for me to post me and dekw's Samsara/Stronghold project here?)
Last edited by Untitled on Sun Mar 17, 2013 2:12 am, edited 1 time in total.
"I'm in despair! The fact someone would give me the title 'Forum Regular' has left me in despair!"
SamsaraHold http://zandronum.com/forum/showthread.php?tid=3053
Spoiler: Me in a nutshell (Open)Projects:
SamsaraHold http://zandronum.com/forum/showthread.php?tid=3053
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RE: Samsara - 0.28b - Fight, for the Front and Freedom!
What's new in 28b?
RE: Samsara - 0.28b - Fight, for the Front and Freedom!
-Strife is now beatable. That was about it.
"I'm in despair! The fact someone would give me the title 'Forum Regular' has left me in despair!"
SamsaraHold http://zandronum.com/forum/showthread.php?tid=3053
Spoiler: Me in a nutshell (Open)Projects:
SamsaraHold http://zandronum.com/forum/showthread.php?tid=3053
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RE: Samsara - 0.28b - Fight, for the Front and Freedom!
The compilerEnforcer sprites are temporary, as the MOTD has said in all public Naraka servers that I remember. Though, I'd imagine his final sprites will be somewhat Enforcer-based, as they and Tfear (as seen in the above link) share similar armor.Untitled wrote:I played one of the betas, and dekw noticed that admiral Tfear was just a compiler sprite-wise. In Marathon, you actually saw what Tfear looked like. He looks like this: http://marathongame.wikia.com/wiki/Tfear . I guess it's time for some sprite work.

***MARATHON SKINS PACK V1.0.7***
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RE: Samsara - 0.28b - Fight, for the Front and Freedom!
As Pres said, that's not a Compiler. That's an Enforcer.Untitled wrote:I played one of the betas, and dekw noticed that admiral Tfear was just a compiler sprite-wise. In Marathon, you actually saw what Tfear looked like.
And yeah, they're temporary.
This is a mockup of what Tfear will actually look like, give or take several different revisions. Most notably the legs.
Go right ahead!Untitled wrote:(P.S: Terminus, is it okay for me to post me and dekw's Samsara/Stronghold project here?)
- The Sub-Entities no longer are invulnerable to everything.Catastrophe wrote: What's new in 28b?
- Ranger no longer crashes servers when firing the Super Nailgun when out of multi-ammo and normal ammo.
Last edited by TerminusEst13 on Sun Mar 17, 2013 3:01 am, edited 1 time in total.
The Ranger - New class for HeXen.
ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Metroid: Dreadnought - I am a dumb fanboy.
DemonSteele - ~come with me to anime world~
ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Metroid: Dreadnought - I am a dumb fanboy.
DemonSteele - ~come with me to anime world~
RE: Samsara - 0.28b - Fight, for the Front and Freedom!
Alright, so Term gave the okay, so
Untitled and Dekw Present:
SAMSARA STRONGHOLD!
For those that played: Remember Stronghold? This is a new version of Samsara created solely for playing Stronghold, as the name would imply, as these are two of my favorite WADS (ok, PK3'S) I decided, "Wouldn't be cool to combine these two?" and for those on the IRC on the right occasions, you should know development's going fairly well. So, without further ado. the link to the new thread can be found here: http://zandronum.com/forum/showthread.php?tid=3053
Untitled and Dekw Present:
SAMSARA STRONGHOLD!
For those that played: Remember Stronghold? This is a new version of Samsara created solely for playing Stronghold, as the name would imply, as these are two of my favorite WADS (ok, PK3'S) I decided, "Wouldn't be cool to combine these two?" and for those on the IRC on the right occasions, you should know development's going fairly well. So, without further ado. the link to the new thread can be found here: http://zandronum.com/forum/showthread.php?tid=3053
Last edited by Untitled on Sat Jul 20, 2013 3:05 am, edited 1 time in total.
"I'm in despair! The fact someone would give me the title 'Forum Regular' has left me in despair!"
SamsaraHold http://zandronum.com/forum/showthread.php?tid=3053
Spoiler: Me in a nutshell (Open)Projects:
SamsaraHold http://zandronum.com/forum/showthread.php?tid=3053
RE: Samsara - 0.28b - Fight, for the Front and Freedom!
don't forget characters from tekwar or chasm or turok now ya hear! ;-)
Last edited by Gibs on Tue Mar 19, 2013 10:43 am, edited 1 time in total.
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RE: Samsara - 0.28b - Fight, for the Front and Freedom!
Hope some1 will take a look to this game: "Eradicator" cause it got cool things and weap's
Here's a link for the weps -> http://forum.zdoom.org/viewtopic.php?f=37&t=28427
Some videos -> http://www.youtube.com/watch?v=5mrVdTs553Y / http://www.youtube.com/watch?v=lOaoKYeuscg
Too bad no1 had ripped all things of it yet :P
Here's a link for the weps -> http://forum.zdoom.org/viewtopic.php?f=37&t=28427
Some videos -> http://www.youtube.com/watch?v=5mrVdTs553Y / http://www.youtube.com/watch?v=lOaoKYeuscg
Too bad no1 had ripped all things of it yet :P
RE: Samsara - 0.28b - Fight, for the Front and Freedom!
Dat firemace in CTF
Holy shit it was a massacre
Holy shit it was a massacre
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RE: Samsara - 0.28b - Fight, for the Front and Freedom!
so pretty much deimos coma deimos (guy that does awesome reviews) just did a video with samsara
http://www.youtube.com/watch?v=_q_8gxOxuIg
http://www.youtube.com/watch?v=_q_8gxOxuIg

dear diary, tux today was a faggot again[/size]