Samsara - No longer under active development.
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RE: Samsara - 0.28 - Fight, for the Front and Freedom!
.. I should start idling around in #samsara, shouldn't I?
RE: Samsara - 0.28 - Fight, for the Front and Freedom!
So I made a theoretical loadout for Kyle from Dark forces because I felt like it. For fun. In the style of the descriptions in the intro post. With some other numbers.
I don't really expect anything of it (because if I expect something from it, then I'm doing it myself and what's a sprite) but yeah, Imma leave it here anyways.
https://docs.google.com/document/d/1tLx ... x7n84/edit
I don't really expect anything of it (because if I expect something from it, then I'm doing it myself and what's a sprite) but yeah, Imma leave it here anyways.
https://docs.google.com/document/d/1tLx ... x7n84/edit
RE: Samsara - 0.28 - Fight, for the Front and Freedom!
/me reads caleb on that chalkboard!
So thats the new character coming eh? :P
So thats the new character coming eh? :P
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RE: Samsara - 0.28 - Fight, for the Front and Freedom!
Nope. But Ivan's making a custom Caleb class.Cruduxy wrote: * Cruduxy reads caleb on that chalkboard!
So thats the new character coming eh? :P
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RE: Samsara - 0.28 - Fight, for the Front and Freedom!
yes-Jes- wrote: .. I should start idling around in #samsara, shouldn't I?
RE: Samsara - 0.28 - Fight, for the Front and Freedom!
get in here-Jes- wrote: .. I should start idling around in #samsara, shouldn't I?
RE: Samsara - 0.28 - Fight, for the Front and Freedom!
Strife 


https://youtu.be/qbgpcemxVPA?t=8s "Get the fuck up."
https://www.mediafire.com/?kb7sf1nizgwvqsr My custom music wad for Doom I & II - 166 MEG WARNING
<Dark-Slayer>CorpseGr1nder, get a job
<Konar6>blow*
(09:58:54)<BlueCool>think of all the stuff i couldve done in thoes 5 second
(09:59:05)<BlueCool>1. bake cookies
(09:59:16)<BlueCool>2. eat cookies
RE: Samsara - 0.28 - Fight, for the Front and Freedom!
Please, please document your Strife findings on the ZDoom wiki. Also, lol no co-op. maybe next release?
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[15:53:14] balrog: one day, the original mm8bdm devteam from mfggu and i will meet in valhalla and we will be friends
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<ijon>well fuk
<ijon>guess I gotta suck dicks now
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(18:13:17)<Mayrine>i dont have to learnt anything about ACS
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RE: Samsara - 0.28 - Fight, for the Front and Freedom!
That's what I've been doing. Look at the quest items on Classes:Strife.Balrog wrote: Please, please document your Strife findings on the ZDoom wiki.
Never.Also, lol no co-op. maybe next release?
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RE: Samsara - 0.28b - Fight, for the Front and Freedom!
So apparently +SPECTRAL and -SPECTRAL do not deal in "Spectral" damagetype.
Which meant the Entity was literally unbeatable, as his second form simply could not be damaged.
Brb going to shoot myself for missing such a stupid gamebreaking bug.
I'm going to have to gather up a QA team from now on.
Which meant the Entity was literally unbeatable, as his second form simply could not be damaged.
Brb going to shoot myself for missing such a stupid gamebreaking bug.
I'm going to have to gather up a QA team from now on.
Last edited by TerminusEst13 on Sun Feb 10, 2013 5:35 am, edited 1 time in total.
The Ranger - New class for HeXen.
ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Metroid: Dreadnought - I am a dumb fanboy.
DemonSteele - ~come with me to anime world~
ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Metroid: Dreadnought - I am a dumb fanboy.
DemonSteele - ~come with me to anime world~
RE: Samsara - 0.28b - Fight, for the Front and Freedom!
tbh a lot of stuff on the zdoom wiki -at most the ones for hexen & strife- don't usually give what is described in the functions.. for example A_BishopAttack2 is said to fire based on a counter from 5-7 projectiles.. however if you change the tic time to something faster he'll shoot less projectiles.. so he actually fires based on an interval.. Dunno how much similar stuff you'll face in strife but bet its even more stuff like this.
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RE: Samsara - 0.28b - Fight, for the Front and Freedom!
Have I ever told you I love those MSPaint comics you draw to tell stories? You should do that more often.
RE: Samsara - 0.28 - Fight, for the Front and Freedom!
Oh thats very nice, I hope someday maybe Kyle will be added to this mod.dekw wrote: So I made a theoretical loadout for Kyle from Dark forces because I felt like it. For fun. In the style of the descriptions in the intro post. With some other numbers.
I don't really expect anything of it (because if I expect something from it, then I'm doing it myself and what's a sprite) but yeah, Imma leave it here anyways.
https://docs.google.com/document/d/1tLx ... x7n84/edit
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RE: Samsara - 0.28b - Fight, for the Front and Freedom!
Thanks very much, I have a lot of fun making them.Kargaris wrote: Have I ever told you I love those MSPaint comics you draw to tell stories? You should do that more often.
More often...? Well...maybe that can be arranged. :D
The Ranger - New class for HeXen.
ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Metroid: Dreadnought - I am a dumb fanboy.
DemonSteele - ~come with me to anime world~
ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Metroid: Dreadnought - I am a dumb fanboy.
DemonSteele - ~come with me to anime world~
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RE: Samsara - 0.28b - Fight, for the Front and Freedom!
So I came back to the old front base looking for useful trash after beating the Bishop but...
[spoiler]Macil and the front were still there.

I guess this wouldn't break the game but... Aw...[/spoiler]
EDIT:
[spoiler]Or would it?

The front wasn't in the castle o.o[/spoiler]
[spoiler]Macil and the front were still there.

I guess this wouldn't break the game but... Aw...[/spoiler]
EDIT:
[spoiler]Or would it?

The front wasn't in the castle o.o[/spoiler]
Last edited by Laggy Blazko on Wed Feb 13, 2013 8:08 pm, edited 1 time in total.
RE: Samsara - 0.28b - Fight, for the Front and Freedom!
It's called, Zandronum fails it when it comes to Strife. That happened to me a few times before too :p
Strife is simply way too buggy in Zandronum. Blame the ZDoom/GZdoom version on which Zan is based. (because if I remember right such bugs happened in some zdoom versions too).
Strife is simply way too buggy in Zandronum. Blame the ZDoom/GZdoom version on which Zan is based. (because if I remember right such bugs happened in some zdoom versions too).
Never forget... 8.10.2012
(O+|+<) ~*
(O+|+<) ~*
HI
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RE: Samsara - 0.28b - Fight, for the Front and Freedom!
An easy fix is to go back to the Outerlands and use the teleporter there to go back to the Front's base.Laggy Blazko wrote: So I came back to the old front base looking for useful trash after beating the Bishop but...
[spoiler]Macil and the front were still there.
I guess this wouldn't break the game but... Aw...[/spoiler]
EDIT:
[spoiler]Or would it?
The front wasn't in the castle o.o[/spoiler]
The key problem here is the Town map, which is linked to both the old Front base and Order--the Town map is supposed to change (and with it the exits to the Front Base and Castle) after you get the Keymaster's Key, but it's not because for some reason the exit isn't tied to the key. It is in ZDoom, which makes it even more baffling.
It's a giant inconvenience, but it can be avoided if you use the Outerlands teleporter.
Last edited by TerminusEst13 on Wed Feb 13, 2013 8:26 pm, edited 1 time in total.
The Ranger - New class for HeXen.
ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Metroid: Dreadnought - I am a dumb fanboy.
DemonSteele - ~come with me to anime world~
ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Metroid: Dreadnought - I am a dumb fanboy.
DemonSteele - ~come with me to anime world~
-
- Forum Regular
- Posts: 296
- Joined: Tue Jun 05, 2012 3:00 pm
- Location: Heck no
RE: Samsara - 0.28b - Fight, for the Front and Freedom!
Oh well, I guess I'll have to type "changemap map10" and "changemap map30" then... heh.
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RE: Samsara - 0.28b - Fight, for the Front and Freedom!
Next up in the "you guys never asked for this but who cares" category:
Hey, it adds like 5Kb to Samsara at most.
The [video] tag is deprecated, please use the [media] tag
... a CVar that makes you explode violently when you die. Kills are transferred properly.Hey, it adds like 5Kb to Samsara at most.
RE: Samsara - 0.28b - Fight, for the Front and Freedom!
^, perfect. Who doesn't like smexy gibs flying all over the place.

https://youtu.be/qbgpcemxVPA?t=8s "Get the fuck up."
https://www.mediafire.com/?kb7sf1nizgwvqsr My custom music wad for Doom I & II - 166 MEG WARNING
<Dark-Slayer>CorpseGr1nder, get a job
<Konar6>blow*
(09:58:54)<BlueCool>think of all the stuff i couldve done in thoes 5 second
(09:59:05)<BlueCool>1. bake cookies
(09:59:16)<BlueCool>2. eat cookies