It's exactly what it says on the tin.
The maps I make in Doom Builder 2 do not register secrets or damaging floors. There might be lighting special issues as well, but I am a bit of an idiot when it comes to lighting anyway.
Damaging floors and Secrets not working.
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RE: Damaging floors and Secrets not working.
Itd be nice to know how you're making these damaging floors and secrets first.
<capodecima> i dont say any more word without my loyer jenova
RE: Damaging floors and Secrets not working.
Doom in UDF Format, using the basic specials provided. regular secret, and -5% or -10% health, in Doom Builder 2.
Last edited by Submerge on Wed Aug 26, 2015 10:29 pm, edited 1 time in total.
RE: Damaging floors and Secrets not working.
You have to use some linedefs to set that sector's additional information, or some ACS. You can use this for damaging: Sector_SetDamage
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=== Death and Decay - A new Monster/Weapon replacer ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===
