Damaging floors and Secrets not working.

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Submerge
 
Posts: 50
Joined: Sun Oct 07, 2012 9:02 pm

Damaging floors and Secrets not working.

#1

Post by Submerge » Wed Aug 26, 2015 9:23 pm

It's exactly what it says on the tin.

The maps I make in Doom Builder 2 do not register secrets or damaging floors. There might be lighting special issues as well, but I am a bit of an idiot when it comes to lighting anyway.
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Sean
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RE: Damaging floors and Secrets not working.

#2

Post by Sean » Wed Aug 26, 2015 10:02 pm

Itd be nice to know how you're making these damaging floors and secrets first.
<capodecima> i dont say any more word without my loyer jenova

Submerge
 
Posts: 50
Joined: Sun Oct 07, 2012 9:02 pm

RE: Damaging floors and Secrets not working.

#3

Post by Submerge » Wed Aug 26, 2015 10:28 pm

Doom in UDF Format, using the basic specials provided. regular secret, and -5% or -10% health, in Doom Builder 2.
Last edited by Submerge on Wed Aug 26, 2015 10:29 pm, edited 1 time in total.
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Ivan
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RE: Damaging floors and Secrets not working.

#4

Post by Ivan » Wed Aug 26, 2015 10:54 pm

You have to use some linedefs to set that sector's additional information, or some ACS. You can use this for damaging: Sector_SetDamage
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===

Submerge
 
Posts: 50
Joined: Sun Oct 07, 2012 9:02 pm

RE: Damaging floors and Secrets not working.

#5

Post by Submerge » Wed Aug 26, 2015 11:22 pm

Appreciate the advice. UDF is a new format to me.
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