Attached Files | valgrind_2031.txt [^] (13,526 bytes) 2014-12-29 02:28 [Show Content] [Hide Content]==19238== Invalid read of size 4
==19238== at 0x5BB3BB: client_SpawnPlayer(BYTESTREAM_s*, bool) (cl_main.cpp:4072)
==19238== by 0x5B6F7E: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1533)
==19238== by 0x5B4055: CLIENTDEMO_ReadPacket() (cl_demo.cpp:544)
==19238== by 0x604A0C: G_Ticker() (g_game.cpp:1474)
==19238== by 0x5E2FB3: TryRunTics() (d_net.cpp:1953)
==19238== by 0x5DB195: D_DoomLoop() (d_main.cpp:1167)
==19238== by 0x5DDFE7: D_DoomMain() (d_main.cpp:2543)
==19238== by 0x571628: main (i_main.cpp:288)
==19238== Address 0x145a2564 is not stack'd, malloc'd or (recently) free'd
==19238==
==19238== Invalid write of size 4
==19238== at 0x6B81CE: PLAYER_SetDefaultSpectatorValues(player_t*) (p_interaction.cpp:2500)
==19238== by 0x5BB4F3: client_SpawnPlayer(BYTESTREAM_s*, bool) (cl_main.cpp:4106)
==19238== by 0x5B6F7E: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1533)
==19238== by 0x5B4055: CLIENTDEMO_ReadPacket() (cl_demo.cpp:544)
==19238== by 0x604A0C: G_Ticker() (g_game.cpp:1474)
==19238== by 0x5E2FB3: TryRunTics() (d_net.cpp:1953)
==19238== by 0x5DB195: D_DoomLoop() (d_main.cpp:1167)
==19238== by 0x5DDFE7: D_DoomMain() (d_main.cpp:2543)
==19238== by 0x571628: main (i_main.cpp:288)
==19238== Address 0x145a256c is 20 bytes before a block of size 56 alloc'd
==19238== at 0x4C2AB80: malloc (vg_replace_malloc.c:292)
==19238== by 0x62F43A: M_Malloc_Dbg(unsigned long, char const*, int) (m_alloc.cpp:92)
==19238== by 0x6D7358: P_GetSecnode() (p_map.cpp:6309)
==19238== by 0x6D7401: P_AddSecnode(sector_t*, AActor*, msecnode_t*) (p_map.cpp:6363)
==19238== by 0x6D7715: P_CreateSecNodeList(AActor*, int, int) (p_map.cpp:6522)
==19238== by 0x6D8923: AActor::LinkToWorld(sector_t*) (p_maputl.cpp:391)
==19238== by 0x6D8831: AActor::LinkToWorld(bool) (p_maputl.cpp:353)
==19238== by 0x6E69A1: AActor::StaticSpawn(PClass const*, int, int, int, replace_t, bool) (p_mobj.cpp:4302)
==19238== by 0x581B6F: Spawn(PClass const*, int, int, int, replace_t) (actor.h:1092)
==19238== by 0x5B95A9: CLIENT_SpawnThing(PClass const*, int, int, int, long) (cl_main.cpp:3078)
==19238== by 0x5BECCE: client_SpawnThingNoNetID(BYTESTREAM_s*) (cl_main.cpp:5884)
==19238== by 0x5B72C6: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1707)
==19238==
==19238== Invalid read of size 4
==19238== at 0x6B81D8: PLAYER_SetDefaultSpectatorValues(player_t*) (p_interaction.cpp:2500)
==19238== by 0x5BB4F3: client_SpawnPlayer(BYTESTREAM_s*, bool) (cl_main.cpp:4106)
==19238== by 0x5B6F7E: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1533)
==19238== by 0x5B4055: CLIENTDEMO_ReadPacket() (cl_demo.cpp:544)
==19238== by 0x604A0C: G_Ticker() (g_game.cpp:1474)
==19238== by 0x5E2FB3: TryRunTics() (d_net.cpp:1953)
==19238== by 0x5DB195: D_DoomLoop() (d_main.cpp:1167)
==19238== by 0x5DDFE7: D_DoomMain() (d_main.cpp:2543)
==19238== by 0x571628: main (i_main.cpp:288)
==19238== Address 0x145a256c is 20 bytes before a block of size 56 alloc'd
==19238== at 0x4C2AB80: malloc (vg_replace_malloc.c:292)
==19238== by 0x62F43A: M_Malloc_Dbg(unsigned long, char const*, int) (m_alloc.cpp:92)
==19238== by 0x6D7358: P_GetSecnode() (p_map.cpp:6309)
==19238== by 0x6D7401: P_AddSecnode(sector_t*, AActor*, msecnode_t*) (p_map.cpp:6363)
==19238== by 0x6D7715: P_CreateSecNodeList(AActor*, int, int) (p_map.cpp:6522)
==19238== by 0x6D8923: AActor::LinkToWorld(sector_t*) (p_maputl.cpp:391)
==19238== by 0x6D8831: AActor::LinkToWorld(bool) (p_maputl.cpp:353)
==19238== by 0x6E69A1: AActor::StaticSpawn(PClass const*, int, int, int, replace_t, bool) (p_mobj.cpp:4302)
==19238== by 0x581B6F: Spawn(PClass const*, int, int, int, replace_t) (actor.h:1092)
==19238== by 0x5B95A9: CLIENT_SpawnThing(PClass const*, int, int, int, long) (cl_main.cpp:3078)
==19238== by 0x5BECCE: client_SpawnThingNoNetID(BYTESTREAM_s*) (cl_main.cpp:5884)
==19238== by 0x5B72C6: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1707)
==19238==
==19238== Invalid write of size 4
==19238== at 0x6B81DE: PLAYER_SetDefaultSpectatorValues(player_t*) (p_interaction.cpp:2500)
==19238== by 0x5BB4F3: client_SpawnPlayer(BYTESTREAM_s*, bool) (cl_main.cpp:4106)
==19238== by 0x5B6F7E: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1533)
==19238== by 0x5B4055: CLIENTDEMO_ReadPacket() (cl_demo.cpp:544)
==19238== by 0x604A0C: G_Ticker() (g_game.cpp:1474)
==19238== by 0x5E2FB3: TryRunTics() (d_net.cpp:1953)
==19238== by 0x5DB195: D_DoomLoop() (d_main.cpp:1167)
==19238== by 0x5DDFE7: D_DoomMain() (d_main.cpp:2543)
==19238== by 0x571628: main (i_main.cpp:288)
==19238== Address 0x145a2568 is 24 bytes before a block of size 56 alloc'd
==19238== at 0x4C2AB80: malloc (vg_replace_malloc.c:292)
==19238== by 0x62F43A: M_Malloc_Dbg(unsigned long, char const*, int) (m_alloc.cpp:92)
==19238== by 0x6D7358: P_GetSecnode() (p_map.cpp:6309)
==19238== by 0x6D7401: P_AddSecnode(sector_t*, AActor*, msecnode_t*) (p_map.cpp:6363)
==19238== by 0x6D7715: P_CreateSecNodeList(AActor*, int, int) (p_map.cpp:6522)
==19238== by 0x6D8923: AActor::LinkToWorld(sector_t*) (p_maputl.cpp:391)
==19238== by 0x6D8831: AActor::LinkToWorld(bool) (p_maputl.cpp:353)
==19238== by 0x6E69A1: AActor::StaticSpawn(PClass const*, int, int, int, replace_t, bool) (p_mobj.cpp:4302)
==19238== by 0x581B6F: Spawn(PClass const*, int, int, int, replace_t) (actor.h:1092)
==19238== by 0x5B95A9: CLIENT_SpawnThing(PClass const*, int, int, int, long) (cl_main.cpp:3078)
==19238== by 0x5BECCE: client_SpawnThingNoNetID(BYTESTREAM_s*) (cl_main.cpp:5884)
==19238== by 0x5B72C6: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1707)
==19238==
==19238== Invalid write of size 4
==19238== at 0x6B81F2: PLAYER_SetDefaultSpectatorValues(player_t*) (p_interaction.cpp:2501)
==19238== by 0x5BB4F3: client_SpawnPlayer(BYTESTREAM_s*, bool) (cl_main.cpp:4106)
==19238== by 0x5B6F7E: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1533)
==19238== by 0x5B4055: CLIENTDEMO_ReadPacket() (cl_demo.cpp:544)
==19238== by 0x604A0C: G_Ticker() (g_game.cpp:1474)
==19238== by 0x5E2FB3: TryRunTics() (d_net.cpp:1953)
==19238== by 0x5DB195: D_DoomLoop() (d_main.cpp:1167)
==19238== by 0x5DDFE7: D_DoomMain() (d_main.cpp:2543)
==19238== by 0x571628: main (i_main.cpp:288)
==19238== Address 0x145a2574 is 12 bytes before a block of size 56 alloc'd
==19238== at 0x4C2AB80: malloc (vg_replace_malloc.c:292)
==19238== by 0x62F43A: M_Malloc_Dbg(unsigned long, char const*, int) (m_alloc.cpp:92)
==19238== by 0x6D7358: P_GetSecnode() (p_map.cpp:6309)
==19238== by 0x6D7401: P_AddSecnode(sector_t*, AActor*, msecnode_t*) (p_map.cpp:6363)
==19238== by 0x6D7715: P_CreateSecNodeList(AActor*, int, int) (p_map.cpp:6522)
==19238== by 0x6D8923: AActor::LinkToWorld(sector_t*) (p_maputl.cpp:391)
==19238== by 0x6D8831: AActor::LinkToWorld(bool) (p_maputl.cpp:353)
==19238== by 0x6E69A1: AActor::StaticSpawn(PClass const*, int, int, int, replace_t, bool) (p_mobj.cpp:4302)
==19238== by 0x581B6F: Spawn(PClass const*, int, int, int, replace_t) (actor.h:1092)
==19238== by 0x5B95A9: CLIENT_SpawnThing(PClass const*, int, int, int, long) (cl_main.cpp:3078)
==19238== by 0x5BECCE: client_SpawnThingNoNetID(BYTESTREAM_s*) (cl_main.cpp:5884)
==19238== by 0x5B72C6: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1707)
==19238==
==19238== Invalid read of size 4
==19238== at 0x6B81FC: PLAYER_SetDefaultSpectatorValues(player_t*) (p_interaction.cpp:2501)
==19238== by 0x5BB4F3: client_SpawnPlayer(BYTESTREAM_s*, bool) (cl_main.cpp:4106)
==19238== by 0x5B6F7E: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1533)
==19238== by 0x5B4055: CLIENTDEMO_ReadPacket() (cl_demo.cpp:544)
==19238== by 0x604A0C: G_Ticker() (g_game.cpp:1474)
==19238== by 0x5E2FB3: TryRunTics() (d_net.cpp:1953)
==19238== by 0x5DB195: D_DoomLoop() (d_main.cpp:1167)
==19238== by 0x5DDFE7: D_DoomMain() (d_main.cpp:2543)
==19238== by 0x571628: main (i_main.cpp:288)
==19238== Address 0x145a2574 is 12 bytes before a block of size 56 alloc'd
==19238== at 0x4C2AB80: malloc (vg_replace_malloc.c:292)
==19238== by 0x62F43A: M_Malloc_Dbg(unsigned long, char const*, int) (m_alloc.cpp:92)
==19238== by 0x6D7358: P_GetSecnode() (p_map.cpp:6309)
==19238== by 0x6D7401: P_AddSecnode(sector_t*, AActor*, msecnode_t*) (p_map.cpp:6363)
==19238== by 0x6D7715: P_CreateSecNodeList(AActor*, int, int) (p_map.cpp:6522)
==19238== by 0x6D8923: AActor::LinkToWorld(sector_t*) (p_maputl.cpp:391)
==19238== by 0x6D8831: AActor::LinkToWorld(bool) (p_maputl.cpp:353)
==19238== by 0x6E69A1: AActor::StaticSpawn(PClass const*, int, int, int, replace_t, bool) (p_mobj.cpp:4302)
==19238== by 0x581B6F: Spawn(PClass const*, int, int, int, replace_t) (actor.h:1092)
==19238== by 0x5B95A9: CLIENT_SpawnThing(PClass const*, int, int, int, long) (cl_main.cpp:3078)
==19238== by 0x5BECCE: client_SpawnThingNoNetID(BYTESTREAM_s*) (cl_main.cpp:5884)
==19238== by 0x5B72C6: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1707)
==19238==
==19238== Invalid write of size 4
==19238== at 0x6B8202: PLAYER_SetDefaultSpectatorValues(player_t*) (p_interaction.cpp:2501)
==19238== by 0x5BB4F3: client_SpawnPlayer(BYTESTREAM_s*, bool) (cl_main.cpp:4106)
==19238== by 0x5B6F7E: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1533)
==19238== by 0x5B4055: CLIENTDEMO_ReadPacket() (cl_demo.cpp:544)
==19238== by 0x604A0C: G_Ticker() (g_game.cpp:1474)
==19238== by 0x5E2FB3: TryRunTics() (d_net.cpp:1953)
==19238== by 0x5DB195: D_DoomLoop() (d_main.cpp:1167)
==19238== by 0x5DDFE7: D_DoomMain() (d_main.cpp:2543)
==19238== by 0x571628: main (i_main.cpp:288)
==19238== Address 0x145a2570 is 16 bytes before a block of size 56 alloc'd
==19238== at 0x4C2AB80: malloc (vg_replace_malloc.c:292)
==19238== by 0x62F43A: M_Malloc_Dbg(unsigned long, char const*, int) (m_alloc.cpp:92)
==19238== by 0x6D7358: P_GetSecnode() (p_map.cpp:6309)
==19238== by 0x6D7401: P_AddSecnode(sector_t*, AActor*, msecnode_t*) (p_map.cpp:6363)
==19238== by 0x6D7715: P_CreateSecNodeList(AActor*, int, int) (p_map.cpp:6522)
==19238== by 0x6D8923: AActor::LinkToWorld(sector_t*) (p_maputl.cpp:391)
==19238== by 0x6D8831: AActor::LinkToWorld(bool) (p_maputl.cpp:353)
==19238== by 0x6E69A1: AActor::StaticSpawn(PClass const*, int, int, int, replace_t, bool) (p_mobj.cpp:4302)
==19238== by 0x581B6F: Spawn(PClass const*, int, int, int, replace_t) (actor.h:1092)
==19238== by 0x5B95A9: CLIENT_SpawnThing(PClass const*, int, int, int, long) (cl_main.cpp:3078)
==19238== by 0x5BECCE: client_SpawnThingNoNetID(BYTESTREAM_s*) (cl_main.cpp:5884)
==19238== by 0x5B72C6: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1707)
==19238==
==19238== Invalid write of size 4
==19238== at 0x6B820F: PLAYER_SetDefaultSpectatorValues(player_t*) (p_interaction.cpp:2502)
==19238== by 0x5BB4F3: client_SpawnPlayer(BYTESTREAM_s*, bool) (cl_main.cpp:4106)
==19238== by 0x5B6F7E: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1533)
==19238== by 0x5B4055: CLIENTDEMO_ReadPacket() (cl_demo.cpp:544)
==19238== by 0x604A0C: G_Ticker() (g_game.cpp:1474)
==19238== by 0x5E2FB3: TryRunTics() (d_net.cpp:1953)
==19238== by 0x5DB195: D_DoomLoop() (d_main.cpp:1167)
==19238== by 0x5DDFE7: D_DoomMain() (d_main.cpp:2543)
==19238== by 0x571628: main (i_main.cpp:288)
==19238== Address 0x145a2564 is not stack'd, malloc'd or (recently) free'd
==19238==
==19290== Syscall param execve(filename) points to uninitialised byte(s)
==19290== at 0x7BC3DB7: execve (execve.c:33)
==19290== by 0x7BC4190: execl (execl.c:66)
==19290== by 0x56E1FF: crash_catcher (crashcatcher.c:244)
==19290== by 0x5C7533F: ??? (in /lib/x86_64-linux-gnu/libpthread-2.19.so)
==19290== by 0xDEBF8F: ??? (in /home/edward-san/zdoom/zandronum/sandbox-stable/debug/zandronum)
==19290== by 0x5B6F7E: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1533)
==19290== by 0x5B4055: CLIENTDEMO_ReadPacket() (cl_demo.cpp:544)
==19290== by 0x604A0C: G_Ticker() (g_game.cpp:1474)
==19290== by 0x5E2FB3: TryRunTics() (d_net.cpp:1953)
==19290== by 0x5DB195: D_DoomLoop() (d_main.cpp:1167)
==19290== by 0x5DDFE7: D_DoomMain() (d_main.cpp:2543)
==19290== by 0x571628: main (i_main.cpp:288)
==19290== Address 0xdec000 is 0 bytes inside data symbol "argv0"
==19290==
==19290== Syscall param execve(argv[i]) points to uninitialised byte(s)
==19290== at 0x7BC3DB7: execve (execve.c:33)
==19290== by 0x7BC4190: execl (execl.c:66)
==19290== by 0x56E1FF: crash_catcher (crashcatcher.c:244)
==19290== by 0x5C7533F: ??? (in /lib/x86_64-linux-gnu/libpthread-2.19.so)
==19290== by 0xDEBF8F: ??? (in /home/edward-san/zdoom/zandronum/sandbox-stable/debug/zandronum)
==19290== by 0x5B6F7E: CLIENT_ProcessCommand(long, BYTESTREAM_s*) (cl_main.cpp:1533)
==19290== by 0x5B4055: CLIENTDEMO_ReadPacket() (cl_demo.cpp:544)
==19290== by 0x604A0C: G_Ticker() (g_game.cpp:1474)
==19290== by 0x5E2FB3: TryRunTics() (d_net.cpp:1953)
==19290== by 0x5DB195: D_DoomLoop() (d_main.cpp:1167)
==19290== by 0x5DDFE7: D_DoomMain() (d_main.cpp:2543)
==19290== by 0x571628: main (i_main.cpp:288)
==19290== Address 0xdec000 is 0 bytes inside data symbol "argv0"
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