[split] All Out War II: X -R7: Experimental balance patch.

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Catastrophe
Retired Staff / Community Team Member
Posts: 2569
Joined: Sat Jun 02, 2012 2:44 am

[split] All Out War II: X -R7: Experimental balance patch.

#1

Post by Catastrophe » Mon Jun 23, 2014 8:33 pm

Ok, I'm tired of having quote wars with you. You say not to listen to everyone? Ok. I'm not listening to you, fuck off.

Its getting boring if the weapons get nerfed and nerfed and nerfed. Balance if needed in a way that it doesnt make all guns to pea shooters.
Buffs.
- Repair turret distance increased.
- Vroom! Vroom! Jaguar speed increased from 40% to 90%.
- Inferno Cannon damage increased from 10 to 20.
- Dual pistol damage slightly increased.
- Mortarier fires faster now.
- The chainsaw will give you a speed boost while firing now.
- Chainsaw range increased from 96 to 104.
- FlameSwordsman melee damage increased from 20 to 25, range increased from 96 to 128
- An no-scoped sniper rifle should do as much damage as a scoped one now.
- Chemical spray damage increased from random(4, 5) to 5
- Stealth knife swings faster now.
Nerfs
- Shock Rifle range reduced from 1100 to 1000, and damage *slightly* nerfed.
- Gattling gun / Jetpack gun damage slight nerf.
Last edited by Catastrophe on Mon Jun 23, 2014 8:36 pm, edited 1 time in total.

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CloudFlash
Zandrone
Posts: 1074
Joined: Mon Jun 04, 2012 5:35 pm
Location: Wonderland (except not really)

RE: All Out War II: X -R7: Experimental balance patch.

#2

Post by CloudFlash » Mon Jun 23, 2014 8:36 pm

Catastrophe wrote: Ok, I'm tired of having quote wars with you. You say not to listen to everyone? Ok. I'm not listening to you, fuck off.
10/10
https://i.imgflip.com/i5tpe.jpg
*Hey, who wants to hear my solution to the modern world's problems? ^Me! %Me! @Me! #Me! *WELL TOO BAD @Did he just stab himself with this butcher knife? %Looks like it ^Hey, the pizza guy arrived! %Pizza! Yey

Catastrophe
Retired Staff / Community Team Member
Posts: 2569
Joined: Sat Jun 02, 2012 2:44 am

RE: All Out War II: X -R7: Experimental balance patch.

#3

Post by Catastrophe » Mon Jun 23, 2014 8:40 pm

Ijon Tichy wrote:
Catastrophe wrote: Ok, I'm tired of having quote wars with you. You say not to listen to everyone? Ok. I'm not listening to you, fuck off.
Spoiler: >reading (Open)
Image
>I type like this to be better than everyone around me

Edit: oh wait let me fix that for you

>I type like this to be better than everyone around me

Is that the right shade?

Do I need more?

Edit 2:

Ah there we go

>I type like this to be better than everyone around me

Is that obnoxious enough yet? Do you feel that you're of higher being than everyone around you yet? hmm?
Last edited by Catastrophe on Mon Jun 23, 2014 8:52 pm, edited 1 time in total.

TerminusEst13
Retired Staff / Community Team Member
Posts: 865
Joined: Tue Jun 05, 2012 11:06 pm

RE: All Out War II: X -R7: Experimental balance patch.

#4

Post by TerminusEst13 » Mon Jun 23, 2014 8:48 pm

Catastrophe wrote:>I type like this to be better than everyone around me

Is that the right shade?
For the sake of reference, the shade is actually #789922.
It's less a "greentexting" and more chartreuse.
The Ranger - New class for HeXen.
ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Metroid: Dreadnought - I am a dumb fanboy.
DemonSteele - ~come with me to anime world~

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