SNS poll #2 (June)

All finished SNS events go here.

SNS poll #2

Poll ended at Sat Jun 30, 2012 10:10 am

 
Total votes: 0

User avatar
HeavenWraith
Retired Staff / Community Team Member
Posts: 157
Joined: Thu May 24, 2012 9:58 pm

SNS poll #2 (June)

#1

Post by HeavenWraith » Wed Jun 06, 2012 10:30 am

SNS team presents you the second instance of bimonthly Saturday Night Survival poll. Until the 15th or so you will be able to post your suggestions for the poll. Please keep in mind, that map packs, hosted in SNS, must be able to accommodate at least 16 players and provide at least and hour and a half of non-repetitive action. Suggesting mixes of map packs and mods with interesting settings is allowed and encouraged.

That's it, now post those suggestions!
Last edited by HeavenWraith on Sat Jun 16, 2012 10:06 am, edited 1 time in total.
Image
[18:55] <Decay> if you're upset, it is your obligation to make someone else upset

User avatar
Ivan
Addicted to Zandronum
Posts: 2229
Joined: Mon Jun 04, 2012 5:38 pm
Location: Omnipresent

RE: SNS poll #2 (June)

#2

Post by Ivan » Wed Jun 06, 2012 10:31 am

MSPaint Doom weapons + Good old Plutonia
=== RAGNAROK DM ON ... uh... dead forever? ===
=== ALWAYS BET ON ... uh... dead forever? ===
=== Who wanta sum wang? ===
=== Death and Decay - A new Monster/Weapon replacer ===

Devon
Forum Regular
Posts: 136
Joined: Mon Jun 04, 2012 2:13 pm
Location: Britville, Britland

RE: SNS poll #2 (June)

#3

Post by Devon » Wed Jun 06, 2012 1:57 pm

ZPack

Synert
Forum Regular
Posts: 228
Joined: Mon Jun 04, 2012 12:54 pm
Contact:

RE: SNS poll #2 (June)

#4

Post by Synert » Wed Jun 06, 2012 2:27 pm

Shared Resources.

will work in coop or teamgames

*edit* well shit guys you coulda combined this
but nop guess nobody wants to try new stuff
Last edited by Synert on Sat Jun 30, 2012 6:28 pm, edited 1 time in total.

Moti
Forum Regular
Posts: 150
Joined: Mon Jun 04, 2012 1:40 pm
Location: Israel

RE: SNS poll #2 (June)

#5

Post by Moti » Wed Jun 06, 2012 3:23 pm

I'd suggest ALT.wad! It's a newly released Megawad with some really sick maps. The last maps are kind of bad but well worth going through.

Also where's my SNS Staff status
Last edited by Moti on Wed Jun 06, 2012 3:38 pm, edited 1 time in total.

User avatar
HeavenWraith
Retired Staff / Community Team Member
Posts: 157
Joined: Thu May 24, 2012 9:58 pm

RE: SNS poll #2 (June)

#6

Post by HeavenWraith » Wed Jun 06, 2012 3:35 pm

@Moti: there, have it.

Also guys, I'd like to ask everyone to provide links to the wads you suggest (unless they are super popular) so we don't have to PM each of you afterwards.

My suggestion is Doom32, maybe with a zombie mod, so that it won't seem to easy.
Image
[18:55] <Decay> if you're upset, it is your obligation to make someone else upset

Moti
Forum Regular
Posts: 150
Joined: Mon Jun 04, 2012 1:40 pm
Location: Israel

RE: SNS poll #2 (June)

#7

Post by Moti » Wed Jun 06, 2012 3:38 pm

Awesome, thanks. :)

Post edited with added link.

User avatar
Zeberpal
Forum Regular
Posts: 476
Joined: Mon Jun 04, 2012 6:55 am

RE: SNS poll #2 (June)

#8

Post by Zeberpal » Wed Jun 06, 2012 3:57 pm

I think Zomb-8 for SNS is pretty reasonable, maybe people will be able complete it. It's pure NS wad, from what i know it's l4d analog. http://speedy.sh/twaMv/Zomb-8Release2.pk3
As for OS i suggest http://nukelol.com/files/wads/dest_unknown_final.wad with easy settings.
Last edited by Zeberpal on Wed Jun 06, 2012 3:58 pm, edited 1 time in total.
Image ImageImage

User avatar
Marcaek
Lead Administrator
Posts: 1093
Joined: Wed Jun 06, 2012 5:05 am

RE: SNS poll #2 (June)

#9

Post by Marcaek » Wed Jun 06, 2012 6:18 pm

How about something for Ultimate Doom? I suggest END1 and END2.

kuchitsu
New User
Posts: 7
Joined: Wed Jun 06, 2012 6:12 pm

RE: SNS poll #2 (June)

#10

Post by kuchitsu » Wed Jun 06, 2012 6:29 pm

Seconding the A.L.T. suggestion.

Also:
Whispers of Satan
1994 Tune-up Community Project
MARSWAR V3.01

User avatar
Frits
Forum Regular
Posts: 298
Joined: Fri Jun 01, 2012 9:04 pm

RE: SNS poll #2 (June)

#11

Post by Frits » Wed Jun 06, 2012 7:46 pm

massmouth mansion 2 :d ( No really i couldn't beat it in SP)
Last edited by Frits on Wed Jun 06, 2012 7:46 pm, edited 1 time in total.

TheCitrusKiwi
 
Posts: 49
Joined: Sat Jun 02, 2012 8:38 pm
Location: On Earth
Clan: European Legacy
Clan Tag: EL

RE: SNS poll #2 (June)

#12

Post by TheCitrusKiwi » Wed Jun 06, 2012 8:01 pm

Sunder.wad Ultra-Violence
Epic link :Sunder
and there some screens:
[spoiler]Image
Image
Image[/spoiler]
Last edited by TheCitrusKiwi on Wed Jun 06, 2012 8:37 pm, edited 1 time in total.


Catastrophe
Retired Staff / Community Team Member
Posts: 2569
Joined: Sat Jun 02, 2012 2:44 am

RE: SNS poll #2 (June)

#14

Post by Catastrophe » Wed Jun 06, 2012 10:09 pm

Remember that one survival mod called PLAGUE that used to be hosted with HR2? Yeah, do plague with hr2. 1 Life no damage factor crap

User avatar
Slyfox
ZanStuff Reviewer
Posts: 568
Joined: Fri Jun 01, 2012 8:45 pm
Location: bottom text
Contact:

RE: SNS poll #2 (June)

#15

Post by Slyfox » Thu Jun 07, 2012 12:11 am

Catastrophe wrote: Remember that one survival mod called PLAGUE that used to be hosted with HR2? Yeah, do plague with hr2. 1 Life no damage factor crap
I loved that mod, it pretty popular until it was over-shadowed by hard-doom

Ijon Tichy
Frequent Poster Miles card holder
Posts: 901
Joined: Mon Jun 04, 2012 5:07 am

RE: SNS poll #2 (June)

#16

Post by Ijon Tichy » Fri Jun 08, 2012 5:46 am

Synert wrote: Shared Resources.

will work in coop or teamgames
Do Shared Resources and I might actually play if I'm on at the time.
Don't do Shared Resources and I will harvest someone's lungs.

Don't make me get out the Lunghunter.

User avatar
Armitage
Forum Regular
Posts: 190
Joined: Mon Jun 04, 2012 12:33 pm

RE: SNS poll #2 (June)

#17

Post by Armitage » Fri Jun 08, 2012 12:52 pm

Catastrophe wrote: Remember that one survival mod called PLAGUE that used to be hosted with HR2? Yeah, do plague with hr2. 1 Life no damage factor crap
Yep on that one Canadian server :) It was very good, but from a previous SNS session HR2 doesn't work well with a high density of players.

Sunder won't function correctly in coop unless the maps are edited to prevent being locked out in certain areas, and only users with high end machines will be able to play.
Last edited by Armitage on Fri Jun 08, 2012 12:53 pm, edited 1 time in total.

Klofkac
Forum Regular
Posts: 481
Joined: Sat Jun 09, 2012 1:31 pm
Location: Ask Grandvoid servers

RE: SNS poll #2 (June)

#18

Post by Klofkac » Sat Jun 09, 2012 1:54 pm

Recently czech doom players community finished the Zones of Fear wad.
(But it has only 4 players support, so it would need fix I guess.)

User avatar
Frits
Forum Regular
Posts: 298
Joined: Fri Jun 01, 2012 9:04 pm

RE: SNS poll #2 (June)

#19

Post by Frits » Sat Jun 09, 2012 3:10 pm

Ijon Tichy wrote:
Synert wrote: Shared Resources.

will work in coop or teamgames
Do Shared Resources and I might actually play if I'm on at the time.
Don't do Shared Resources and I will harvest someone's lungs.

Don't make me get out the Lunghunter.
This won't work. A health pool is a cool idea. I loved it in DOOM 3 opencoop. But shared ammo? With a lot of players?
This is more of a mod to play with a couple of friends on a PW'ed server. Fun, but not fit for a mass player coop game like SNS.
Last edited by Frits on Sat Jun 09, 2012 3:11 pm, edited 1 time in total.

Ijon Tichy
Frequent Poster Miles card holder
Posts: 901
Joined: Mon Jun 04, 2012 5:07 am

RE: SNS poll #2 (June)

#20

Post by Ijon Tichy » Sun Jun 10, 2012 3:52 am

Frits wrote:
Ijon Tichy wrote:
Synert wrote: Shared Resources.

will work in coop or teamgames
Do Shared Resources and I might actually play if I'm on at the time.
Don't do Shared Resources and I will harvest someone's lungs.

Don't make me get out the Lunghunter.
This won't work. A health pool is a cool idea. I loved it in DOOM 3 opencoop. But shared ammo? With a lot of players?
This is more of a mod to play with a couple of friends on a PW'ed server. Fun, but not fit for a mass player coop game like SNS.
there's a reason I built in a bunch of cvars to shared resources

Code: Select all

shared_ammomult 4
shared_maxclips 1000
shared_maxshells 250
shared_maxrockets 250
shared_maxcells 1500
twiddle with it if you want
Last edited by Ijon Tichy on Sun Jun 10, 2012 3:53 am, edited 1 time in total.

Locked