MantisBT - Doomseeker |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0003838 | Doomseeker | UI | public | 2020-06-26 17:29 | 2022-03-22 11:12 |
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Reporter | WubTheCaptain | |
Assigned To | Zalewa | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | won't fix | |
Platform | | OS | | OS Version | |
Product Version | 1.3.1 | |
Target Version | | Fixed in Version | | |
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Summary | 0003838: In Create Game, "Flags" tab does not have a disabled state; the tab either exists, or it doesn't – inconsistency |
Description | Create Game has at least two tabs of importance to this issue: "Rules" and "Server". These always exist for any game engine, but depending on engine support (and online play features) these tabs may have an enabled or disabled state in the UI. This is as intended, clean/consistent UI.
Then, there are plugins (Odamex, Sonic Robo Blast 2, Zandronum) that create new tabs. Odamex and Sonic Robo Blast 2 create a tab called "Flags"; Zandronum names this new tab as "Zandronum". Functionally they are more or less the same, ideologically: To set game options (flags) specific to that engine.
In comparison, engines which do not support customization of "flags" don't get this "Flags" tab with a disabled UI state. The tab either exists in "enabled" state, or the tab doesn't exist. This sucks. |
Steps To Reproduce | Fiddle with Create Game with all typical engines enabled. I'm sure you'll understand enough from the description and attached screenshots. |
Additional Information | |
Tags | No tags attached. |
Relationships | related to | 0003866 | closed | Zalewa | Add Q-Zandronum plugin |
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Attached Files | 2020-06-26-173015_maim.png (8,222) 2020-06-26 17:31 /tracker/file_download.php?file_id=2620&type=bug

2020-06-26-173021_maim.png (7,689) 2020-06-26 17:31 /tracker/file_download.php?file_id=2621&type=bug

2020-06-26-173026_maim.png (8,858) 2020-06-26 17:31 /tracker/file_download.php?file_id=2622&type=bug

2020-06-26-173035_maim.png (8,053) 2020-06-26 17:31 /tracker/file_download.php?file_id=2623&type=bug

2020-06-26-173041_maim.png (8,288) 2020-06-26 17:32 /tracker/file_download.php?file_id=2624&type=bug

2021-08-16-194513_maim.png (8,700) 2021-08-16 19:45 /tracker/file_download.php?file_id=2658&type=bug

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Issue History |
Date Modified | Username | Field | Change |
2020-06-26 17:29 | WubTheCaptain | New Issue | |
2020-06-26 17:31 | WubTheCaptain | File Added: 2020-06-26-165232_maim.png | |
2020-06-26 17:31 | WubTheCaptain | File Deleted: 2020-06-26-165232_maim.png | |
2020-06-26 17:31 | WubTheCaptain | File Added: 2020-06-26-173015_maim.png | |
2020-06-26 17:31 | WubTheCaptain | File Added: 2020-06-26-173021_maim.png | |
2020-06-26 17:31 | WubTheCaptain | File Added: 2020-06-26-173026_maim.png | |
2020-06-26 17:31 | WubTheCaptain | File Added: 2020-06-26-173035_maim.png | |
2020-06-26 17:32 | WubTheCaptain | File Added: 2020-06-26-173041_maim.png | |
2020-06-26 17:32 | WubTheCaptain | Note Added: 0021477 | |
2020-06-26 17:32 | WubTheCaptain | Note Edited: 0021477 | bug_revision_view_page.php?bugnote_id=21477#r13225 |
2020-06-26 17:36 | WubTheCaptain | Note Added: 0021478 | |
2020-06-26 17:37 | WubTheCaptain | Note Edited: 0021478 | bug_revision_view_page.php?rev_id=13227 |
2020-06-26 17:39 | WubTheCaptain | Note Deleted: 0021478 | |
2020-06-26 18:09 | WubTheCaptain | Note Added: 0021481 | |
2020-06-26 18:13 | WubTheCaptain | Note Edited: 0021481 | bug_revision_view_page.php?bugnote_id=21481#r13233 |
2020-06-26 18:14 | WubTheCaptain | Note Edited: 0021481 | bug_revision_view_page.php?bugnote_id=21481#r13234 |
2020-06-26 18:19 | WubTheCaptain | Note Edited: 0021481 | bug_revision_view_page.php?bugnote_id=21481#r13235 |
2021-08-16 19:45 | WubTheCaptain | File Added: 2021-08-16-194513_maim.png | |
2021-08-16 19:45 | WubTheCaptain | Note Added: 0021736 | |
2021-08-16 19:46 | WubTheCaptain | Note Edited: 0021736 | bug_revision_view_page.php?bugnote_id=21736#r13334 |
2021-08-16 19:47 | WubTheCaptain | Note Edited: 0021736 | bug_revision_view_page.php?bugnote_id=21736#r13335 |
2021-08-16 19:54 | WubTheCaptain | Relationship added | related to 0003866 |
2021-12-27 23:06 | Zalewa | Note Added: 0022020 | |
2021-12-27 23:07 | Zalewa | Note Edited: 0022020 | bug_revision_view_page.php?bugnote_id=22020#r13514 |
2021-12-28 10:41 | WubTheCaptain | Note Added: 0022026 | |
2021-12-28 10:41 | WubTheCaptain | Assigned To | => Zalewa |
2021-12-28 10:41 | WubTheCaptain | Status | new => feedback |
2021-12-28 10:42 | WubTheCaptain | Note Edited: 0022026 | bug_revision_view_page.php?bugnote_id=22026#r13520 |
2021-12-28 11:15 | Zalewa | Note Added: 0022028 | |
2021-12-28 12:22 | WubTheCaptain | Status | feedback => resolved |
2021-12-28 12:22 | WubTheCaptain | Resolution | open => won't fix |
2022-03-22 11:12 | WubTheCaptain | Status | resolved => closed |
Notes |
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Suggesting the Create Game UI redesign in 0003480 as part of a fix.
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(0021481)
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WubTheCaptain
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2020-06-26 18:09
(edited on: 2020-06-26 18:19) |
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This inconsistency is more aggravating, because under "Rules" tab every feature is engine-specific (using shared widgets). But at least the "Rules" tab has an enabled/disabled state, and that makes it well-behaving.
I can't say "Flags" / "Zandronum" to be well-behaving in this regard, though they use unique widgets.
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(0021736)
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WubTheCaptain
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2021-08-16 19:45
(edited on: 2021-08-16 19:47) |
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The Q-Zandronum plugin is affected by this issue, since its introduction in version 1.3.2 (0003866).
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(0022020)
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Zalewa
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2021-12-27 23:06
(edited on: 2021-12-27 23:07) |
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The plugin is free to create an extra tab or not. If it doesn't, there's nothing to show and disable. The Zandronum plugin creates the Zandronum tab, and Doomseeker itself doesn't control it.
The Flags tab is indeed a part of Doomseeker, so according to your proposal we could show it always and have it disabled. But then, when it comes to Zandronum, the Zandronum tab is a complete replacement for the Flags tab. Therefore it doesn't make sense for Zandronum to have the Flags tab disabled and the Zandronum tab next to it.
This means that the consistent well-behaving state is the opposite to what you're suggesting: all tabs that don't have any functionality for the given engine should disappear.
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(0022026)
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WubTheCaptain
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2021-12-28 10:41
(edited on: 2021-12-28 10:42) |
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Quote from Zalewa The Flags tab is indeed a part of Doomseeker, so according to your proposal we could show it always and have it disabled.
Yes please (sort of).
Quote from Zalewa But then, when it comes to Zandronum, the Zandronum tab is a complete replacement for the Flags tab. Therefore it doesn't make sense for Zandronum to have the Flags tab disabled and the Zandronum tab next to it.
That's a fair point, but it beats me why this isn't titled "Flags" in the UI for consistency. We are already hiding the Doomseeker native "Flags" tab.
Quote from Zalewa This means that the consistent well-behaving state is the opposite to what you're suggesting: all tabs that don't have any functionality for the given engine should disappear.
Shit user story: I want to use muscle memory to click the correct tab in a consistent location, even if the tab is disabled.
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(0022028)
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Zalewa
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2021-12-28 11:15
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Quote from Wub it beats me why this isn't titled "Flags" in the UI for consistency
Because "Flags" is for setting the DM Flags and nothing else, while the Zandronum tab does much more than that.
Quote from Wub I want to use muscle memory to click the correct tab in a consistent location, even if the tab is disabled.
And it would be consistent within a game. When you change the game the UI needs to adapt because the games are different. Various other things appear and disappear too in different places, so the muscle memory point is moot already. |
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