
New Features
[spoiler]-DODGE!: now you can do a smash bros-like dodge action with the alt attack of all the balls, but careful, its not as spammeable as you may think.
-Roll Out: roll left or right to increase your reflexes and so your chances of winning (disabled until i find a solution for graphical problems)
-Teleporter Room? NO MORE!: the whole thing about being dragged to a teleporter to enter the arena has been completely removed, and to make sure that players arent instakilled on spawn, right before a match the players will have to wait up for a counter of three seconds(only on Dodgeball Arena maps).
-No Fun, No Items, MAP07, Regular Balls Only: now you can play Dodgeball ANYWHERE, and i mean it, you can play Deathmatch, Last Man Standing, Capture The Flag and anything compatible in any map now.
-Sweet!: Now balls have some fancy effects
-Did you just blocked my ball with another ball?: Balls can now block each other, so the giant ball is now not just an over-sized attack, but a great shield too[/spoiler]
In Progress
[spoiler]-If You can dodge a Rocket, you can dodge a ball: new super balls that can change the pace of the match.
-Dodgeball in space? why not?: New Dodgeball arenas.[/spoiler]
Changelog
[spoiler]Beta 3:
-New Ball!: The Ultra Ball, a gravity-less light blue ball with a glowing aura which goes at a high speed hitting really hard whos unlucky enough to be on its trail
-New sprites for all the Balls, now they actually look like Dodgeball Balls and not like Bastketball Balls.
-New maps: Thanks to Icyfox, we have two new maps, and we are working on more :D
-General bug/mistake fixes
Beta 2-Fix 2:
-Changed music of maps DODGE08, DODGE14, DODGE16 and DODGE17.
-Fixed spawn related stuff of all maps.
-Roll disabled until i find a way out to prevent the graphical issues related to its use online.
-Gravity of most balls slighty decreased from 1 to 0.9 to increase their range.
-Fixed(hopeso) a certain inventory related problem that causes the player to be able to switch to the Pistol when he gets out of ammo
Beta 2:
-Almost all balls now have special effects.
-added propierty to all balls THRUGHOST, now im sure that dodging works, but still needs to test it with someone.
-All dodgeballs now have health, so they can block one each other.[/spoiler]
Want to make a map? then sure, go for it!, once you have your map pm it to me and i'll be glad to add it to the wad. Im open to hear sugestions too, so feel free to leave a comment if you have any idea on how to improve the gameplay.
Note: this mod requires skulltag_actors_2-1-2.pk3 and skulltag_data_126.pk3
Download dodgeballdoom2-Beta3