Why is Zandronum not packed with the 98A announcer anymore?

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Catastrophe
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Why is Zandronum not packed with the 98A announcer anymore?

#1

Post by Catastrophe » Thu Feb 11, 2016 2:37 am

I realize Zandronum != Skulltag, but the 98A announcer was borderline perfect. The current Zan announcer just screams every line terribly (imo). Why was it changed it the first place?

Yes I realize you can add it yourself, but I think newer players would enjoy 98A more than what we have now.
Last edited by Catastrophe on Thu Feb 11, 2016 2:37 am, edited 1 time in total.

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RE: Why is Zandronum not packed with the 98A announcer anymore?

#2

Post by Slim » Thu Feb 11, 2016 3:01 am

Catastrophe wrote: I realize Zandronum != Skulltag, but the 98A announcer was borderline perfect. The current Zan announcer just screams every line terribly (imo). Why was it changed it the first place?

Yes I realize you can add it yourself, but I think newer players would enjoy 98A more than what we have now.
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But seriously 98a was (and still is) the shit, I see no reason for it to have been removed. Maybe some oversight?
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RE: Why is Zandronum not packed with the 98A announcer anymore?

#3

Post by TerminusEst13 » Thu Feb 11, 2016 3:10 am

I would assume Zandronum makes use of new entries that the 98a announcer doesn't have lines for, in which case including it as a default makes for a silly first impression on someone.

Though I'm all for having legacy downloads of previous announcers.
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RE: Why is Zandronum not packed with the 98A announcer anymore?

#4

Post by The Toxic Avenger » Thu Feb 11, 2016 3:16 am

If people want I can throw up a link for it, I still have it along with MP2E's older announcer compilation that has the 97D announcer filling the holes.

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RE: Why is Zandronum not packed with the 98A announcer anymore?

#5

Post by Catastrophe » Thu Feb 11, 2016 3:18 am

The Toxic Avenger wrote: If people want I can throw up a link for it, I still have it along with MP2E's older announcer compilation that has the 97D announcer filling the holes.
If only we could make that the default announcer :sad:

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RE: Why is Zandronum not packed with the 98A announcer anymore?

#6

Post by Shane » Thu Feb 11, 2016 7:19 am

I agree, buff zvox2st.wad
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RE: Why is Zandronum not packed with the 98A announcer anymore?

#7

Post by ZZYZX » Thu Feb 11, 2016 10:40 am

I remember the more official reason was something like "omg copyright omg skulltag omg no default skulltag resources anymore"

Simply using 98a here, didn't notice any absent entries.
Last edited by ZZYZX on Thu Feb 11, 2016 10:41 am, edited 1 time in total.

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RE: Why is Zandronum not packed with the 98A announcer anymore?

#8

Post by Empyre » Thu Feb 11, 2016 4:56 pm

I'm using the 96F announcer.
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RE: Why is Zandronum not packed with the 98A announcer anymore?

#9

Post by DevilHunter » Fri Feb 12, 2016 1:19 pm

A link..

Your welcome. If the announcers listed thar does not match the old, or any announcer should be added to that list, give me a link, and I shall add it when I have time...

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RE: Why is Zandronum not packed with the 98A announcer anymore?

#10

Post by ibm5155 » Fri Feb 12, 2016 1:26 pm

ZZYZX wrote: I remember the more official reason was something like "omg copyright omg skulltag omg no default skulltag resources anymore"

Simply using 98a here, didn't notice any absent entries.
Isn't 98a (or 97d5) from unreal announcer l?
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RE: Why is Zandronum not packed with the 98A announcer anymore?

#11

Post by Samuzero15tlh » Fri Feb 12, 2016 5:04 pm

YES! Announcers!
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RE: Why is Zandronum not packed with the 98A announcer anymore?

#12

Post by Frits » Fri Feb 12, 2016 9:39 pm

98D announcer for life!

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RE: Why is Zandronum not packed with the 98A announcer anymore?

#13

Post by ibm5155 » Fri Feb 12, 2016 9:56 pm

indeed
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RE: Why is Zandronum not packed with the 98A announcer anymore?

#14

Post by Galactus » Fri Feb 12, 2016 10:22 pm

I personally prefer the 97D announcer but the 98a is also okay

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