Is that using the doom engine or quake? Seems like a lot of effort went into it.Zanieon wrote: She was needing some chainguns.The [video] tag is deprecated, please use the [media] tag
What are you working on? [WIP Screenshots Thread]
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RE: What are you working on? [WIP Screenshots Thread]
- Sean
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RE: What are you working on? [WIP Screenshots Thread]
When he entered the console, it had a GZDoom version. So it's GZDoom.VoidedBrain wrote:Is that using the doom engine or quake? Seems like a lot of effort went into it.Zanieon wrote: She was needing some chainguns.The [video] tag is deprecated, please use the [media] tag
<capodecima> i dont say any more word without my loyer jenova
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RE: What are you working on? [WIP Screenshots Thread]
Eew please, this one don't makes the entire place shake when firing also don't have explosions for Michael Bay's pleasure.ibm5155 wrote:couf brutal doom spider mastermind chaingun
It's just GZDoom with ReShade turned on.VoidedBrain wrote:Is that using the doom engine or quake? Seems like a lot of effort went into it.
If was quake, why would i put this here?

RE: What are you working on? [WIP Screenshots Thread]
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RE: What are you working on? [WIP Screenshots Thread]
Something else I've been working with is trying to create life size enviroments with decent textures, I usually do this by taking photos with a camera and then mapping the area. I think they came out nicely. This also has nothing to do with Cybercrime.


Another thing I'm working on and this has nothing to do with Cybercrime is TITLEPICS and INTERPICS and making sure that they come out clear in game. I had some issues with the fonts not showing properly but I managed to iron that out.

And on a side note I wanted to start making my own sprites. But this is the backburrner compared to the other things I'm doing.


Another thing I'm working on and this has nothing to do with Cybercrime is TITLEPICS and INTERPICS and making sure that they come out clear in game. I had some issues with the fonts not showing properly but I managed to iron that out.

And on a side note I wanted to start making my own sprites. But this is the backburrner compared to the other things I'm doing.
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RE: What are you working on? [WIP Screenshots Thread]
Yet another item I'm messing with on the long list of things I'm working on.
I was playing the elder scrolls oblivion last night and thought to myself "How would I get the plants to move with the wind in doom"

Here's how I did it. https://drive.google.com/file/d/0BxSjVJ ... sp=sharing
I was playing the elder scrolls oblivion last night and thought to myself "How would I get the plants to move with the wind in doom"

Here's how I did it. https://drive.google.com/file/d/0BxSjVJ ... sp=sharing
Last edited by VoidedBrain on Sun Oct 11, 2015 9:37 pm, edited 1 time in total.
- CloudFlash
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RE: What are you working on? [WIP Screenshots Thread]
Looks pretty nice for Doom standards, tho imo the angle changes are a bit too radical on the bushes (like, seriously, they look as if they were dancing)
https://i.imgflip.com/i5tpe.jpg
*Hey, who wants to hear my solution to the modern world's problems? ^Me! %Me! @Me! #Me! *WELL TOO BAD @Did he just stab himself with this butcher knife? %Looks like it ^Hey, the pizza guy arrived! %Pizza! Yey
*Hey, who wants to hear my solution to the modern world's problems? ^Me! %Me! @Me! #Me! *WELL TOO BAD @Did he just stab himself with this butcher knife? %Looks like it ^Hey, the pizza guy arrived! %Pizza! Yey
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RE: What are you working on? [WIP Screenshots Thread]
The [video] tag is deprecated, please use the [media] tag
More Hunter's Moon.-
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RE: What are you working on? [WIP Screenshots Thread]
I Seriously want in on this project.Zanieon wrote:The [video] tag is deprecated, please use the [media] tagMore Hunter's Moon.
I adjusted the effect a little should look better now.CloudFlash wrote: Looks pretty nice for Doom standards, tho imo the angle changes are a bit too radical on the bushes (like, seriously, they look as if they were dancing)
https://drive.google.com/file/d/0BxSjVJ ... sp=sharing
- fr blood
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RE: What are you working on? [WIP Screenshots Thread]
Testing fraps for future videos of my projects.
The Quality is low sorry for that, it looks like that Windows Live Movie Maker can't do something better.
The [video] tag is deprecated, please use the [media] tag
This is a very short gameplay.The Quality is low sorry for that, it looks like that Windows Live Movie Maker can't do something better.
Last edited by fr blood on Sat Dec 19, 2015 12:36 pm, edited 1 time in total.
RE: What are you working on? [WIP Screenshots Thread]
Something seems a bit off about this group of enemies...
[spoiler]
[/spoiler]
[spoiler]

"I'm in despair! The fact someone would give me the title 'Forum Regular' has left me in despair!"
SamsaraHold http://zandronum.com/forum/showthread.php?tid=3053
Spoiler: Me in a nutshell (Open)Projects:
SamsaraHold http://zandronum.com/forum/showthread.php?tid=3053
- Sean
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RE: What are you working on? [WIP Screenshots Thread]
Spoiler: Buggiest server browser on Earth (Open)
<capodecima> i dont say any more word without my loyer jenova
- Bootleg Guy
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RE: What are you working on? [WIP Screenshots Thread]
Im working on some decorate marine bots
(Also first post yay)
(Also first post yay)
The [video] tag is deprecated, please use the [media] tag
YE
RE: What are you working on? [WIP Screenshots Thread]
Neat!
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything
- NachtIntellect
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RE: What are you working on? [WIP Screenshots Thread]

Working on this, it's been a while since I have created a map from scratch so it kind of looks dull at the moment, while I am here could I ask someone who made the weapon in the screenshot?
Last edited by NachtIntellect on Sun Jan 24, 2016 7:55 am, edited 1 time in total.
Did you just bite me? Come here, I will bite you back bastard.
- CloudFlash
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RE: What are you working on? [WIP Screenshots Thread]
Wow, those guys behave just like newborn players! :O Great job!Bootleg Guy wrote: Im working on some decorate marine bots
(Also first post yay)
The [video] tag is deprecated, please use the [media] tag
https://i.imgflip.com/i5tpe.jpg
*Hey, who wants to hear my solution to the modern world's problems? ^Me! %Me! @Me! #Me! *WELL TOO BAD @Did he just stab himself with this butcher knife? %Looks like it ^Hey, the pizza guy arrived! %Pizza! Yey
*Hey, who wants to hear my solution to the modern world's problems? ^Me! %Me! @Me! #Me! *WELL TOO BAD @Did he just stab himself with this butcher knife? %Looks like it ^Hey, the pizza guy arrived! %Pizza! Yey
RE: What are you working on? [WIP Screenshots Thread]
That looks really nice! Hope you'll give each marine a different skin.Bootleg Guy wrote: Im working on some decorate marine bots
(Also first post yay)
The [video] tag is deprecated, please use the [media] tag
01:22:31 <Hypnotoad> found Galactus's room http://vignette1.wikia.nocookie.net/wea ... 0206005640
http://pastebin.com/BHKrW33e
http://pastebin.com/BHKrW33e
- Bootleg Guy
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RE: What are you working on? [WIP Screenshots Thread]
I might make some other versions that use different skins, I already did a version that uses the rebel sprites from StrifeGalactus wrote:That looks really nice! Hope you'll give each marine a different skin.Bootleg Guy wrote: Im working on some decorate marine bots
(Also first post yay)
The [video] tag is deprecated, please use the [media] tag
Last edited by Bootleg Guy on Mon Jan 25, 2016 12:12 am, edited 1 time in total.
YE
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RE: What are you working on? [WIP Screenshots Thread]
Does it work online? I'd be really surprised if the bot actors don't desync at all.Bootleg Guy wrote: Im working on some decorate marine bots
(Also first post yay)
The [video] tag is deprecated, please use the [media] tag
- SwordGrunt
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RE: What are you working on? [WIP Screenshots Thread]
I never thought I'd actually get this to work as perfectly as I did...
[spoiler]

[/spoiler]
[spoiler]



Last edited by SwordGrunt on Mon Jan 25, 2016 8:16 am, edited 1 time in total.