What are you working on? [WIP Screenshots Thread]
RE: What are you working on? [WIP Screenshots Thread]
Wow, those torches look really nice, I hope they're not super-laggy ingame though. :P
Ką?
RE: What are you working on? [WIP Screenshots Thread]
the torches look that way only in my gzdoom mod this in itself is just a small standalone test map that can serve a number of purposes Duel map, 4 Player DM, etc.
Last edited by Monsoon on Sun Apr 26, 2015 3:18 am, edited 1 time in total.
- CloudFlash
- Zandrone
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RE: What are you working on? [WIP Screenshots Thread]
I really like how Silent Hill-ish it looks like
!!!

https://i.imgflip.com/i5tpe.jpg
*Hey, who wants to hear my solution to the modern world's problems? ^Me! %Me! @Me! #Me! *WELL TOO BAD @Did he just stab himself with this butcher knife? %Looks like it ^Hey, the pizza guy arrived! %Pizza! Yey
*Hey, who wants to hear my solution to the modern world's problems? ^Me! %Me! @Me! #Me! *WELL TOO BAD @Did he just stab himself with this butcher knife? %Looks like it ^Hey, the pizza guy arrived! %Pizza! Yey
- Slim
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RE: What are you working on? [WIP Screenshots Thread]
Working a personal skin for moi, since the old placeholder I have right now is boring. :c
Susceptible to change anytime.
Spoiler: The current concept (Open)
Susceptible to change anytime.
RE: What are you working on? [WIP Screenshots Thread]
Still looks too much like Goth99 guy but I'd definitely add it to ZandroSkins when it's done!Suicide Slim wrote: Working a personal skin for moi, since the old placeholder I have right now is boring. :c
Spoiler: The current concept (Open)
Susceptible to change anytime.
I think he'd be cool if you gave him like a long man skirt instead of pants. Like a Blood cultist from the waist down, or that "monk" Doomguy skin. You can call it "Vagrant" or something. :p
(The torn cape made me think that)
Last edited by Ænima on Mon Apr 27, 2015 11:28 am, edited 1 time in total.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

- Slim
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RE: What are you working on? [WIP Screenshots Thread]
Now that you mention it, I could probably tweak that torso and shoulders to be less Gothic99-ish. Thank God for GIMP, palettes and layers right?Ænima wrote:Still looks too much like Goth99 guy but I'd definitely add it to ZandroSkins when it's done!Suicide Slim wrote: Working a personal skin for moi, since the old placeholder I have right now is boring. :c
Spoiler: The current concept (Open)
Susceptible to change anytime.
I think he'd be cool if you gave him like a long man skirt instead of pants. Like a Blood cultist from the waist down, or that "monk" Doomguy skin. You can call it "Vagrant" or something. :p
(The torn cape made me think that)
Although the man skirt sounds like it'd be interesting, the torn cape was to give a "battle-hardened hero" look, and I kinda wanna keep that as is, but I'd be happy to incorporate that idea you had in a future skin.
Also it'd kinda hurt my attempts to not imitate other skins I've tinkered with, since recently I made a personal skin for a friend based off the Monk Marine skin.
RE: What are you working on? [WIP Screenshots Thread]
Automail leg?
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

- Slim
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RE: What are you working on? [WIP Screenshots Thread]
Ænima wrote: Automail leg?
Eh? FMA isn't really my gig, but if you were asking about the skin I already made it was this.
[spoiler]

Last edited by Slim on Tue Apr 28, 2015 1:27 am, edited 1 time in total.
RE: What are you working on? [WIP Screenshots Thread]
Myself and another ZDoomer are Collabing to make this small mod for heretic
The [video] tag is deprecated, please use the [media] tag
RE: What are you working on? [WIP Screenshots Thread]
Some new guns I am working on...
I will make all those basic weapon sprites and later render them better,
First one is 4x7.92x54mm Machine Gun and second is 2x20mm Auto Cannon.
And new ammo icon render, without the propellant charge and the
ammo rotated to 45° degree for a bit better visibility
[spoiler]

[/spoiler]
I will make all those basic weapon sprites and later render them better,
First one is 4x7.92x54mm Machine Gun and second is 2x20mm Auto Cannon.
And new ammo icon render, without the propellant charge and the
ammo rotated to 45° degree for a bit better visibility
[spoiler]



Last edited by Pawlacz on Mon Jun 15, 2015 12:50 pm, edited 1 time in total.
my image album link: http://imgur.com/a/thn3O#0
- Sicamore
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RE: What are you working on? [WIP Screenshots Thread]
A bunch of realistic shit that i can never finish because university.zip
[spoiler]
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[spoiler]
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[spoiler]

- fr blood
- Frequent Poster Miles card holder
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RE: What are you working on? [WIP Screenshots Thread]
Dear god, is that Zandronum.Sicamore wrote: A bunch of realistic shit that i can never finish because university.zip
[spoiler][/spoiler]
[spoiler][/spoiler]
[spoiler][/spoiler]

Amazing work, it's so sad that you can't finish it.
RE: What are you working on? [WIP Screenshots Thread]
I have some MD3 models of forklift, pallets, drums, and misc freight you can use if you want. :3Sicamore wrote: A bunch of realistic shit that i can never finish because university.zip
[spoiler][/spoiler]
[spoiler][/spoiler]
[spoiler][/spoiler]
I was working on a map of my workplace but as usual I never finish anything. I got the models online but I made a lot of edits to them. I'll send em if you have use for them. They're low-poly btw.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

- Sicamore
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RE: What are you working on? [WIP Screenshots Thread]
would be smexy, thank youÆnima wrote:I have some MD3 models of forklift, pallets, drums, and misc freight you can use if you want. :3Sicamore wrote: A bunch of realistic shit that i can never finish because university.zip
[spoiler][/spoiler]
[spoiler][/spoiler]
[spoiler][/spoiler]
I was working on a map of my workplace but as usual I never finish anything. I got the models online but I made a lot of edits to them. I'll send em if you have use for them. They're low-poly btw.
RE: What are you working on? [WIP Screenshots Thread]
[spoiler]
[/spoiler]
[spoiler]
[/spoiler]

[spoiler]

Last edited by ZoD on Mon Jun 15, 2015 7:43 pm, edited 1 time in total.
- ibm5155
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RE: What are you working on? [WIP Screenshots Thread]
Too huge. Put that pic into a spoiler
Projects
Cursed Maze: DONE, V2.0
Zombie Horde - ZM09 map update: [3/15/13]
Need help with English? Then you've come to the right place!
<this post is proof of "Decline">
Cursed Maze: DONE, V2.0
Zombie Horde - ZM09 map update: [3/15/13]
Need help with English? Then you've come to the right place!
<this post is proof of "Decline">
- Doomenator
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RE: What are you working on? [WIP Screenshots Thread]
Alternate DHTP, almost finished.
Contains all textures for Doom1, Doom2, Plutonia, TNT.
[spoiler]











[/spoiler]
[spoiler]










[/spoiler]
Contains all textures for Doom1, Doom2, Plutonia, TNT.
[spoiler]













[spoiler]












Last edited by Doomenator on Mon Jun 15, 2015 11:20 pm, edited 1 time in total.
RE: What are you working on? [WIP Screenshots Thread]
Much cleaner and brighter than the other one, IMO.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

RE: What are you working on? [WIP Screenshots Thread]
Just a test too see how a converted corcom.3do to corcom.md3 converted with UpSpring and Blender would look like in Zandronum
[spoiler]
[/spoiler]
The black plane under its feet is determined by Total Annihilation so that it knows how big the collision radius is and how high the healthbar needs to be placed, I think.
those black muzzle flashes are actually yellow.
The per-face texturing that they used must be wonderful, too bad that this "technology" (for a lack of better word) isnt developed at all outside of this game.
[spoiler]

The black plane under its feet is determined by Total Annihilation so that it knows how big the collision radius is and how high the healthbar needs to be placed, I think.
those black muzzle flashes are actually yellow.
The per-face texturing that they used must be wonderful, too bad that this "technology" (for a lack of better word) isnt developed at all outside of this game.
my image album link: http://imgur.com/a/thn3O#0
- NachtIntellect
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RE: What are you working on? [WIP Screenshots Thread]

Nothing special just a small insanely hard invasion map for me and a few friends to play so far I have only been able to make it to wave 6 by myself without cheating.
The hud I am using isn't included in the invasion, it's from Super Skulltag I believe? I found it in my Doomseeker file anyway I think I might modify it a bit for some reason the cell ammo isn't showing up, good hud though I might look into creating a custom hud myself.
Edit: Now I take a second look at it, that hud is really glitchy isn't it? If it was ripped from Super Skulltag ofcourse it is going to have some problems without modifications that is.
Last edited by NachtIntellect on Wed Jun 17, 2015 5:03 am, edited 1 time in total.
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