What are you working on? [WIP Screenshots Thread]

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
N30N
 
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RE: What are you working on? [WIP Screenshots Thread]

#401

Post by N30N » Sat Apr 25, 2015 4:20 pm

Wow, those torches look really nice, I hope they're not super-laggy ingame though. :P
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Monsoon
 
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RE: What are you working on? [WIP Screenshots Thread]

#402

Post by Monsoon » Sat Apr 25, 2015 6:07 pm

the torches look that way only in my gzdoom mod this in itself is just a small standalone test map that can serve a number of purposes Duel map, 4 Player DM, etc.
Last edited by Monsoon on Sun Apr 26, 2015 3:18 am, edited 1 time in total.

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RE: What are you working on? [WIP Screenshots Thread]

#403

Post by CloudFlash » Mon Apr 27, 2015 6:07 am

I really like how Silent Hill-ish it looks like <3 !!!
https://i.imgflip.com/i5tpe.jpg
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RE: What are you working on? [WIP Screenshots Thread]

#404

Post by Slim » Mon Apr 27, 2015 7:19 am

Working a personal skin for moi, since the old placeholder I have right now is boring. :c
Spoiler: The current concept (Open)
Image

Susceptible to change anytime.
Image

"Your childish antics grow tiring. If you dare to fight me, then I accept your challenge: Anytime, anywhere." - Zero, Megaman X5
Spoiler: Quotes (Open)
5:54 PM - Slim: you're complaining about something so small that
5:54 PM - Lance: so? we do that all the time
5:55 PM - Lance: we're a bunch of losers complaining at a bar minus the bar
Spoiler: Galactus tried evading (Open)
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RE: What are you working on? [WIP Screenshots Thread]

#405

Post by Ænima » Mon Apr 27, 2015 11:27 am

Suicide Slim wrote: Working a personal skin for moi, since the old placeholder I have right now is boring. :c
Spoiler: The current concept (Open)
Image

Susceptible to change anytime.
Still looks too much like Goth99 guy but I'd definitely add it to ZandroSkins when it's done!

I think he'd be cool if you gave him like a long man skirt instead of pants. Like a Blood cultist from the waist down, or that "monk" Doomguy skin. You can call it "Vagrant" or something. :p

(The torn cape made me think that)
Last edited by Ænima on Mon Apr 27, 2015 11:28 am, edited 1 time in total.
Reinforcements: midgame Survival joining/respawning
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RE: What are you working on? [WIP Screenshots Thread]

#406

Post by Slim » Mon Apr 27, 2015 8:18 pm

Ænima wrote:
Suicide Slim wrote: Working a personal skin for moi, since the old placeholder I have right now is boring. :c
Spoiler: The current concept (Open)
Image

Susceptible to change anytime.
Still looks too much like Goth99 guy but I'd definitely add it to ZandroSkins when it's done!

I think he'd be cool if you gave him like a long man skirt instead of pants. Like a Blood cultist from the waist down, or that "monk" Doomguy skin. You can call it "Vagrant" or something. :p

(The torn cape made me think that)
Now that you mention it, I could probably tweak that torso and shoulders to be less Gothic99-ish. Thank God for GIMP, palettes and layers right?

Although the man skirt sounds like it'd be interesting, the torn cape was to give a "battle-hardened hero" look, and I kinda wanna keep that as is, but I'd be happy to incorporate that idea you had in a future skin.

Also it'd kinda hurt my attempts to not imitate other skins I've tinkered with, since recently I made a personal skin for a friend based off the Monk Marine skin.
Image

"Your childish antics grow tiring. If you dare to fight me, then I accept your challenge: Anytime, anywhere." - Zero, Megaman X5
Spoiler: Quotes (Open)
5:54 PM - Slim: you're complaining about something so small that
5:54 PM - Lance: so? we do that all the time
5:55 PM - Lance: we're a bunch of losers complaining at a bar minus the bar
Spoiler: Galactus tried evading (Open)
Image

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RE: What are you working on? [WIP Screenshots Thread]

#407

Post by Ænima » Mon Apr 27, 2015 10:07 pm

Automail leg?
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)
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RE: What are you working on? [WIP Screenshots Thread]

#408

Post by Slim » Tue Apr 28, 2015 1:26 am

Ænima wrote: Automail leg?

Eh? FMA isn't really my gig, but if you were asking about the skin I already made it was this.

[spoiler]Image[/spoiler]
Last edited by Slim on Tue Apr 28, 2015 1:27 am, edited 1 time in total.
Image

"Your childish antics grow tiring. If you dare to fight me, then I accept your challenge: Anytime, anywhere." - Zero, Megaman X5
Spoiler: Quotes (Open)
5:54 PM - Slim: you're complaining about something so small that
5:54 PM - Lance: so? we do that all the time
5:55 PM - Lance: we're a bunch of losers complaining at a bar minus the bar
Spoiler: Galactus tried evading (Open)
Image

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RE: What are you working on? [WIP Screenshots Thread]

#409

Post by Monsoon » Sun May 17, 2015 5:30 pm

Myself and another ZDoomer are Collabing to make this small mod for heretic
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The [video] tag is deprecated, please use the [media] tag

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RE: What are you working on? [WIP Screenshots Thread]

#410

Post by Pawlacz » Mon Jun 15, 2015 12:46 pm

Some new guns I am working on...
I will make all those basic weapon sprites and later render them better,
First one is 4x7.92x54mm Machine Gun and second is 2x20mm Auto Cannon.

And new ammo icon render, without the propellant charge and the
ammo rotated to 45° degree for a bit better visibility
[spoiler]Image


Image

Image[/spoiler]
Last edited by Pawlacz on Mon Jun 15, 2015 12:50 pm, edited 1 time in total.
my image album link: http://imgur.com/a/thn3O#0

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RE: What are you working on? [WIP Screenshots Thread]

#411

Post by Sicamore » Mon Jun 15, 2015 5:31 pm

A bunch of realistic shit that i can never finish because university.zip

[spoiler]Image[/spoiler]
[spoiler]Image[/spoiler]
[spoiler]Image[/spoiler]
Image

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RE: What are you working on? [WIP Screenshots Thread]

#412

Post by fr blood » Mon Jun 15, 2015 5:35 pm

Sicamore wrote: A bunch of realistic shit that i can never finish because university.zip

[spoiler]Image[/spoiler]
[spoiler]Image[/spoiler]
[spoiler]Image[/spoiler]
Dear god, is that Zandronum. :eek:
Amazing work, it's so sad that you can't finish it.

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RE: What are you working on? [WIP Screenshots Thread]

#413

Post by Ænima » Mon Jun 15, 2015 5:53 pm

Sicamore wrote: A bunch of realistic shit that i can never finish because university.zip

[spoiler]Image[/spoiler]
[spoiler]Image[/spoiler]
[spoiler]Image[/spoiler]
I have some MD3 models of forklift, pallets, drums, and misc freight you can use if you want. :3


I was working on a map of my workplace but as usual I never finish anything. I got the models online but I made a lot of edits to them. I'll send em if you have use for them. They're low-poly btw.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)
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RE: What are you working on? [WIP Screenshots Thread]

#414

Post by Sicamore » Mon Jun 15, 2015 6:34 pm

Ænima wrote:
Sicamore wrote: A bunch of realistic shit that i can never finish because university.zip

[spoiler]Image[/spoiler]
[spoiler]Image[/spoiler]
[spoiler]Image[/spoiler]
I have some MD3 models of forklift, pallets, drums, and misc freight you can use if you want. :3


I was working on a map of my workplace but as usual I never finish anything. I got the models online but I made a lot of edits to them. I'll send em if you have use for them. They're low-poly btw.
would be smexy, thank you
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RE: What are you working on? [WIP Screenshots Thread]

#415

Post by ZoD » Mon Jun 15, 2015 7:26 pm

[spoiler]Image[/spoiler]
[spoiler]Image[/spoiler]
Last edited by ZoD on Mon Jun 15, 2015 7:43 pm, edited 1 time in total.

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RE: What are you working on? [WIP Screenshots Thread]

#416

Post by ibm5155 » Mon Jun 15, 2015 7:41 pm

Too huge. Put that pic into a spoiler
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RE: What are you working on? [WIP Screenshots Thread]

#417

Post by Doomenator » Mon Jun 15, 2015 11:19 pm

Alternate DHTP, almost finished.
Contains all textures for Doom1, Doom2, Plutonia, TNT.
[spoiler]Image

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Image[/spoiler]
[spoiler]Image


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Image[/spoiler]
Last edited by Doomenator on Mon Jun 15, 2015 11:20 pm, edited 1 time in total.

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RE: What are you working on? [WIP Screenshots Thread]

#418

Post by Ænima » Tue Jun 16, 2015 1:46 am

Much cleaner and brighter than the other one, IMO.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)
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RE: What are you working on? [WIP Screenshots Thread]

#419

Post by Pawlacz » Tue Jun 16, 2015 7:09 am

Just a test too see how a converted corcom.3do to corcom.md3 converted with UpSpring and Blender would look like in Zandronum

[spoiler]Image[/spoiler]

The black plane under its feet is determined by Total Annihilation so that it knows how big the collision radius is and how high the healthbar needs to be placed, I think.
those black muzzle flashes are actually yellow.

The per-face texturing that they used must be wonderful, too bad that this "technology" (for a lack of better word) isnt developed at all outside of this game.
my image album link: http://imgur.com/a/thn3O#0

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RE: What are you working on? [WIP Screenshots Thread]

#420

Post by NachtIntellect » Wed Jun 17, 2015 4:58 am

Image

Nothing special just a small insanely hard invasion map for me and a few friends to play so far I have only been able to make it to wave 6 by myself without cheating.

The hud I am using isn't included in the invasion, it's from Super Skulltag I believe? I found it in my Doomseeker file anyway I think I might modify it a bit for some reason the cell ammo isn't showing up, good hud though I might look into creating a custom hud myself.

Edit: Now I take a second look at it, that hud is really glitchy isn't it? If it was ripped from Super Skulltag ofcourse it is going to have some problems without modifications that is.
Last edited by NachtIntellect on Wed Jun 17, 2015 5:03 am, edited 1 time in total.
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