Zandronum Testing

General discussion of the port and Doom-related chat.
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Atrocity of the Gods
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Joined: Sun Aug 03, 2014 7:30 pm

Zandronum Testing

#1

Post by Atrocity of the Gods » Sun Aug 03, 2014 7:43 pm

I am interested in becoming a tester for Zandronum. I am not sure where to post this, so I decided I would post it here. How do I become a tester?

Watermelon
Zandrone
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RE: Zandronum Testing

#2

Post by Watermelon » Sun Aug 03, 2014 7:48 pm

Join us on #zatesting and just test with us when the highlight comes (or start your own). This is for online testing mainly.
You can also test things offline.

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ibm5155
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RE: Zandronum Testing

#3

Post by ibm5155 » Sun Aug 03, 2014 9:30 pm

Basically, take the latest build, test mods, if crash, report :lol:
Projects
Cursed Maze: DONE, V2.0
Zombie Horde - ZM09 map update: [3/15/13]
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Ænima
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RE: Zandronum Testing

#4

Post by Ænima » Sun Aug 03, 2014 10:29 pm

You must sign a binding legal contract with Dr. Frankenstein, then he will allow you in the TEST CHAMBER to be with our Lord Igor.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)
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