Zandronum Testing
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Atrocity of the Gods
- Registered just to make one post
- Posts: 1
- Joined: Sun Aug 03, 2014 7:30 pm
Zandronum Testing
I am interested in becoming a tester for Zandronum. I am not sure where to post this, so I decided I would post it here. How do I become a tester?
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Watermelon
- Zandrone
- Posts: 1244
- Joined: Thu Jun 28, 2012 9:07 pm
- Location: Rwanda
RE: Zandronum Testing
Join us on #zatesting and just test with us when the highlight comes (or start your own). This is for online testing mainly.
You can also test things offline.
You can also test things offline.
- ibm5155
- Addicted to Zandronum
- Posts: 1641
- Joined: Tue Jun 05, 2012 9:32 pm
- Location: Somewhere, over the rainbow
RE: Zandronum Testing
Basically, take the latest build, test mods, if crash, report 
Projects
Cursed Maze: DONE, V2.0
Zombie Horde - ZM09 map update: [3/15/13]
Need help with English? Then you've come to the right place!
<this post is proof of "Decline">
Cursed Maze: DONE, V2.0
Zombie Horde - ZM09 map update: [3/15/13]
Need help with English? Then you've come to the right place!
<this post is proof of "Decline">
RE: Zandronum Testing
You must sign a binding legal contract with Dr. Frankenstein, then he will allow you in the TEST CHAMBER to be with our Lord Igor.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)

Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)
