SunS #3 suggestions

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Hypnotoad
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SunS #3 suggestions

#1

Post by Hypnotoad » Thu Aug 29, 2013 12:06 am

Suggestions please for 8th September. I will probably do the poll again, replacing fractal doom with another option.

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RE: SunS #3 suggestions

#2

Post by Lord_of_D: » Thu Aug 29, 2013 12:48 am

do you even dodgeball?
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RE: SunS #3 suggestions

#3

Post by CloudFlash » Thu Aug 29, 2013 7:14 am

Why not DoomMaku with some vanila survival mod?
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RE: SunS #3 suggestions

#4

Post by Cruduxy » Thu Aug 29, 2013 1:14 pm

DM with gravity 100.
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RE: SunS #3 suggestions

#5

Post by Impact » Thu Aug 29, 2013 2:40 pm

Cruduxy wrote: DM with gravity 100.
and instagib
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RE: SunS #3 suggestions

#6

Post by Catastrophe » Thu Aug 29, 2013 2:53 pm

1. Jail Break (minigunner fix)
2. Black people vs cops
3. Eternal Blood (anna's version with blood patch)
4. Hide and Seek B8, if you are using the latest H 'n' S, for the love of god apply the fnf patch that nerfs scout pistol.
5. All out War 1
6. Dodgeball Doom
7. Cyberrunner with Jump/Dash boosts disabled.
8. Scary movie
9. Very first version of WDI
10. Plague city + HR2 survival
11. Shitty map contest survival(?)

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The Toxic Avenger
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RE: SunS #3 suggestions

#7

Post by The Toxic Avenger » Thu Aug 29, 2013 2:56 pm

King of the Hill

Yes I'm trying again :V

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RE: SunS #3 suggestions

#8

Post by Ivan » Thu Aug 29, 2013 2:57 pm

Catastrophe wrote: 1. Jail Break (minigunner fix)
2. Black people vs cops
3. Eternal Blood (anna's version with blood patch)
4. Hide and Seek B8, if you are using the latest H 'n' S, for the love of god apply the fnf patch that nerfs scout pistol.
5. All out War 1
6. Dodgeball Doom
7. Cyberrunner with Jump/Dash boosts disabled.
8. Scary movie
9. Very first version of WDI
10. Plague city + HR2 survival
11. Shitty map contest survival(?)
I say 3 or 9.
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RE: SunS #3 suggestions

#9

Post by -Jes- » Thu Aug 29, 2013 3:23 pm

Catastrophe wrote: -Snip-
No UT guns, Wormsdoom or MoP? :lol:

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RE: SunS #3 suggestions

#10

Post by Lollipop » Thu Aug 29, 2013 4:36 pm

The Toxic Avenger wrote: King of the Hill

Yes I'm trying again :V
I want to see how this would turn out, sadly the time is out of my grasp :(
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RE: SunS #3 suggestions

#11

Post by Lord_of_D: » Thu Aug 29, 2013 5:17 pm

Catastrophe wrote: 1. Jail Break (minigunner fix)
2. Black people vs cops
3. Eternal Blood (anna's version with blood patch)
4. Hide and Seek B8, if you are using the latest H 'n' S, for the love of god apply the fnf patch that nerfs scout pistol.
5. All out War 1
6. Dodgeball Doom
7. Cyberrunner with Jump/Dash boosts disabled.
8. Scary movie
9. Very first version of WDI
10. Plague city + HR2 survival
11. Shitty map contest survival(?)
Jail Break or Dodgeball please D:
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Zeberpal
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RE: SunS #3 suggestions

#12

Post by Zeberpal » Thu Aug 29, 2013 7:47 pm

Wormsdoom is a must be. Wdibeta could be fun too.
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RE: SunS #3 suggestions

#13

Post by Balrog » Thu Aug 29, 2013 9:10 pm

+1 for Wormsdoom.

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RE: SunS #3 suggestions

#14

Post by Qent » Thu Aug 29, 2013 9:22 pm

Overload in Warfare mode?

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RE: SunS #3 suggestions

#15

Post by FateLord » Fri Aug 30, 2013 12:53 am

StupidLMS and IOP w/ IopcompatV2 :D
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RE: SunS #3 suggestions

#16

Post by Lord_of_D: » Fri Aug 30, 2013 1:03 am

FateLord wrote: StupidLMS and IOP w/ IopcompatV2 :D
yeah, long time since we havent had a well crowed minigames server
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RE: SunS #3 suggestions

#17

Post by cybershark » Fri Aug 30, 2013 8:17 pm

Lollipop wrote:
The Toxic Avenger wrote: King of the Hill

Yes I'm trying again :V
I want to see how this would turn out, sadly the time is out of my grasp :(
Does Zandro have any KotH maps?
Qent wrote: Overload in Warfare mode?
Don't think I ever saw that mode - how's it work?

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RE: SunS #3 suggestions

#18

Post by Ænima » Fri Aug 30, 2013 9:02 pm

cybershark wrote:
Qent wrote: Overload in Warfare mode?
Don't think I ever saw that mode - how's it work?
I'd like to know, as well. It sounds ... chaotic.
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RE: SunS #3 suggestions

#19

Post by Tux » Fri Aug 30, 2013 9:28 pm

Ænima wrote:
cybershark wrote:
Qent wrote: Overload in Warfare mode?
Don't think I ever saw that mode - how's it work?
I'd like to know, as well. It sounds ... chaotic.
ctf maps, flags replaced with nodes, shoot enemy node to win
Last edited by Tux on Sat Aug 31, 2013 10:53 am, edited 1 time in total.
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RE: SunS #3 suggestions

#20

Post by SyKoTiC » Sat Aug 31, 2013 7:12 am

WORMSDOOOOM
Being part of this DooM/Port madness since 2006
It's No Use!

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