All finished FNF events go here.
Moderator: Friday Night Fragfest Team
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Combinebobnt
- Retired Staff / Community Team Member
- Posts: 1906
- Joined: Mon Jun 04, 2012 3:37 am
- Location: Earth
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Contact:
#1
Post
by Combinebobnt » Thu Nov 22, 2012 4:18 am
Hot and ready is the final version of velocity ctf, so that is going to get some playtime this Friday, along with Internal Conflict monster brawling!
European FNF
Game Mode: Last Man Standing
WAD's: skulltag_actors.pk3
(included with Zandronum
),
ST data,
Internal Conflict v0.31
When: November 23rd, 2012, 19:00 UTC
Central Europe: 20:00
United Kingdom: 19:00
Russia / Moscow: 23:00
Where: Grandvoid, UK
Spoiler: Customized settings (Open)Player/Client limit: 32/64
Time Limit: N/A
Win Limit: 2
Maplist: IC01, 03-06, 08-12, 14-20
Code: Select all
addmap ic1
addmap ic3
addmap ic4
addmap ic5
addmap ic6
addmap ic8
addmap ic9
addmap ic10
addmap ic11
addmap ic12
addmap ic14
addmap ic15
addmap ic16
addmap ic17
addmap ic18
addmap ic19
addmap ic20
DMFlags: 2130048
DMFlags2: 0
DMFlags3: 0
CompatFlags: 0
CompatFlags2: 7
sv_suddendeath true
sv_randommaprotation false
sv_defaultdmflags false
American FNF
Game Mode: Capture the Flag
WAD's: skulltag_actors.pk3
(included with Zandronum
),
ST data,
Velocity Ctf X,
Oda flags,
ZandroSpree
When: November 23rd, 2012, 17:00 PST
Eastern Time: 8:00 PM
Central Time (US): 7:00 PM
Mountain Time: 6:00 PM
Where: Vicious Pariah's servers
Spoiler: Customized settings (Open)Player/Client limit: 24/64
Time Limit: 6 minutes
Point Limit: 5
Maplist: MAP01-32
Code: Select all
addmap map01
addmap map02
addmap map03
addmap map04
addmap map05
addmap map06
addmap map07
addmap map08
addmap map09
addmap map10
addmap map11
addmap map12
addmap map13
addmap map14
addmap map15
addmap map16
addmap map17
addmap map18
addmap map19
addmap map20
addmap map21
addmap map22
addmap map23
addmap map24
addmap map25
addmap map26
addmap map27
addmap map28
addmap map29
addmap map30
addmap map31
addmap map32
DMFlags: 2642948
DMFlags2: 134219264
DMFlags3: 16
CompatFlags: 5898304
CompatFlags2: 8
sv_suddendeath false
sv_randommaprotation false
sv_defaultdmflags false
Last edited by
Combinebobnt on Fri Nov 23, 2012 6:52 pm, edited 1 time in total.
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Ivan
- Addicted to Zandronum
- Posts: 2229
- Joined: Mon Jun 04, 2012 5:38 pm
- Location: Omnipresent
#2
Post
by Ivan » Thu Nov 22, 2012 4:01 pm
Very interesting choices! I'll drop by for sure.
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Marcaek
- Lead Administrator
- Posts: 1093
- Joined: Wed Jun 06, 2012 5:05 am
#3
Post
by Marcaek » Thu Nov 22, 2012 5:31 pm
IC has some nice maps, but was the damn thing ever balanced?
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Tux
- Forum Regular
- Posts: 510
- Joined: Mon Jun 04, 2012 1:18 pm
- Location: satan's gaping anus
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Contact:
#4
Post
by Tux » Thu Nov 22, 2012 8:04 pm
I suggest taking ic02 out because lol what.

dear diary, tux today was a faggot again[/size]
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Lord_of_D:
- Posts a lot
- Posts: 691
- Joined: Sun Aug 26, 2012 5:31 am
- Location: Mexico
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Contact:
#5
Post
by Lord_of_D: » Fri Nov 23, 2012 12:07 am
why not ATF for that CTF server? :(. anyway this sounds cool
edit: now i know why ATF not, damn bugs :(
Last edited by
Lord_of_D: on Fri Nov 23, 2012 12:14 am, edited 1 time in total.