FNF #128
Moderator: Friday Night Fragfest Team
FNF #128
I will be absent for a couple of days, but this does not mean that progress should hinder while I'm gone. That being said, let's get this thread going now!
First of all, the results of FNF #127 was outstanding! Lots of good stuff happened because we reached over 33 players. Congratulations!! Unfortunately, now we gotta choose a new set of wads for this week so let's get some ideas out, so what about Eternal Deathmatch? Or maybe the pair of Hard Doom + Alp/Del Invasion and Plague + Armageddon?
First of all, the results of FNF #127 was outstanding! Lots of good stuff happened because we reached over 33 players. Congratulations!! Unfortunately, now we gotta choose a new set of wads for this week so let's get some ideas out, so what about Eternal Deathmatch? Or maybe the pair of Hard Doom + Alp/Del Invasion and Plague + Armageddon?
-
- Forum Regular
- Posts: 104
- Joined: Fri Jun 15, 2012 3:03 pm
- Location: Illuminati Nazi Sex Orgy Dungeon
RE: FNF #128
Armageddon would be good fun.
Last edited by Stoner on Mon Aug 20, 2012 6:38 am, edited 1 time in total.
- Combinebobnt
- Retired Staff / Community Team Member
- Posts: 1905
- Joined: Mon Jun 04, 2012 3:37 am
- Location: Earth
- Contact:
RE: FNF #128
I'm not much of a fan of hosting anything coop/surv/inv on fnf now that we have sns, although you have done so in past fnfs were it was successful. But I think those gamemodes should go on sns and fnf should be strictly for >fragging<.
RE: FNF #128
If we do Invasion, it won't be survival, which I guess is the difference between that and SNS. We had some other ideas in IRC like Barrels of Fun, Zodiac, and Nutty.
RE: FNF #128
Barrels of fun is hilarious, and who doesn't like Nutty?
Not familiar with Zodiac though.
Not familiar with Zodiac though.
RE: FNF #128
eternal dm sounds good. im up for it.
RE: FNF #128
Well, cooperative hasn't really been touched by either side since SNS began. It is true that coop could potentially fit nicely in SNS as opposed to FNF, and that SNS was really only intended for survival in the very beginning.
In any case, that issue has been stagnating for a while now and I guess it's time to start making a decision about that, but someone would have to forward the issue to SNS discussion to ask what the SNS Team members think about it. I'm pretty indifferent about it at this point.
No matter what though, we can always just put it aside for now and go to non-coop ideas. The ideas posted here are pretty decent so we should have no problem setting up FNF for this week.
In any case, that issue has been stagnating for a while now and I guess it's time to start making a decision about that, but someone would have to forward the issue to SNS discussion to ask what the SNS Team members think about it. I'm pretty indifferent about it at this point.
No matter what though, we can always just put it aside for now and go to non-coop ideas. The ideas posted here are pretty decent so we should have no problem setting up FNF for this week.