Doomkid's Deathmatch 4! (Bugfix, please re-download!)

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Doomkid
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Doomkid's Deathmatch 4! (Bugfix, please re-download!)

#1

Post by Doomkid » Mon Oct 20, 2014 12:35 pm

* A bugfix has been released October 22nd, please re-download! *

CLICK TO DOWNLOAD!


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12 quick n' dirty speedmaps!


Hello Deathmatchers! Here I have 12 maps I whipped up fast. Serious matches can be had with 2-4 players, but it goes insane with 8+! I have made the BFG optional, because I know a lot of people don't like it (see: whining). Select Skill 1/2 for Soulsphere, 3 for Invisibility sphere, and 4/5 for the BFG - It's the best option, of course!

I took a different approach with map08 and map12, they both use a more natural layout. You'll know what I mean when you play them!

Screenshots below:

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I hope you all enjoy, I welcome any feedback/criticism!
Last edited by Doomkid on Wed Oct 22, 2014 11:20 am, edited 1 time in total.
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Manhs
 
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RE: Doomkid's Deathmatch 4!

#2

Post by Manhs » Tue Oct 21, 2014 5:00 am

I tested the 12 maps with the bots, pretty fun !
Map07 is pretty cool (:
Thank you! :smile:

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RE: Doomkid's Deathmatch 4!

#3

Post by Doomkid » Tue Oct 21, 2014 10:05 am

Thanks for posting, I'm glad you enjoyed it!
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RE: Doomkid's Deathmatch 4!

#4

Post by Doomkid » Wed Oct 22, 2014 10:35 am

Hey everyone, there was a slight bug that crashed the WAD in some source ports - please re-download to get the up to date version!
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RADNSMASH101
 
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RE: Doomkid's Deathmatch 4! (Bugfix, please re-download!)

#5

Post by RADNSMASH101 » Sat Nov 01, 2014 5:41 pm

Doomkid

very classic stuff indeed - especially with the monsters on the maps; very oldschool.

the design of some of the maps is sure enough straight forward and typical of maps of the era, however your mall level, house level, and a few others were actually pretty damn neat!

these maps would play very well im sure, which is the most important thing with a project like this

keep up the good work man!

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RE: Doomkid's Deathmatch 4! (Bugfix, please re-download!)

#6

Post by Doomkid » Sat Nov 01, 2014 6:25 pm

Thanks a bunch for the feedback Rad!
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