|Latest news:||-- SNS #187 - Memento Mori II + OMGWeapons and Monsters -- -- Zandronum 3.0-alpha-150831-1814 -- -- Zandronum 3.0-alpha-150819-2351 -- -- Source Repository Overhaul --|
Announcements go here.
||Post: #1 - SNS #137 - UTNT: Invasion + Zero Invasion Posted: 08-14-2014, 01:12 AM|
And I Am Modelling Your Life
Joined: Jun 2012
Location: Blender's GUI/ Abbuw's Closet
Clan: Saufen Doomen Ablollen
It has been at least a month and then some since we ran invasion. This time around it's not getting any easier - Tormentor's UTNT: Invasion packs 5 brutal maps which will challenge your skill, followed by three episodes of Zero Survival packing its own maps and custom monsters.
To help you we have assigned four lives. This probably won't be enough, but you dying is fun. The end.
Oh, don't forget to drop a suggestion in the suggestions thread. Some ideas are already next session blueprints.
WADs: UTNT: Invasion, Zero Invasion Maps, coopbullets, Fuzzball's text colors, zeroinvasionmonsterseffects, zeroinvasionmusic, zeroinvasionmonsterseffects, cmpgninf patch
What day: Saturday, August 16th, 2014
What time: 18:00 UTC
Central Europe: 20:00
United Kingdom: 19:00
Russia / Moscow: 22:00
Eastern Time: 2:00 PM
Central Time (US): 1:00 PM
Mountain Time: 12:00 PM
Pacific Time: 11:00 AM
Where: Vicious Pariah's Servers
Spoiler: Customized Settings (Open)
Player/Client limit: 64/64
Maplist: See below
|(This post was last modified: 08-14-2014 01:46 AM by Sicamore.)|
||Post: #2 - RE: SNS #137 - UTNT: Invasion + Zero Invasion Posted: 08-15-2014, 09:27 PM|
Joined: Jun 2012
Location: Out of Space
User(s) browsing this thread: +1 Guest(s)