Hi,
I'm getting some graphic artifacts when using openGL on linux.
Using Zandronum v1.2 - SVN revision 130826-1853 - SDL version
Intel integrated graphics (on a I-520M)
OpenGL mesa 9.1.7
Here are several screenshots of what I am seeing
http://imgur.com/a/U1Kf6
And my zandronum.ini
http://pastebin.com/5LHN5N2P
This is the first time I have used zandronum on a linux machine so I am not sure if this is just a general problem with doom opengl on linux or just something I have configured incorrectly
Thanks
graphic artifacts on zandronum linux opengl
graphic artifacts on zandronum linux opengl
Last edited by ermacaz on Mon Nov 04, 2013 1:33 am, edited 1 time in total.
RE: graphic artifacts on zandronum linux opengl
Well there's your problem.ermacaz wrote: Intel integrated graphics
If it's not that, then it may be a buffering problem. Other than that, I really have no idea so you're better off waiting for someone like -=Dark-Slayer=- to respond since he's more knowledgeable about vid hardware.
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RE: graphic artifacts on zandronum linux opengl
- Go to the menu: Options -> Display Options -> OpenGL Options
- Ensure that Rendering Quality is set to Quality and not Speed
RE: graphic artifacts on zandronum linux opengl
Hi,
I do have rendering quality set to quality.
This is actually a laptop with both integrated and a dedicated radeon 5650. I usually keep the radeon off as it kills the battery on linux but I just tried switching to radeon only and I still have the graphics issue. Zandronum runs fine on windows on the same machine so it doesn't seem to be a hardware problem.
I do have rendering quality set to quality.
This is actually a laptop with both integrated and a dedicated radeon 5650. I usually keep the radeon off as it kills the battery on linux but I just tried switching to radeon only and I still have the graphics issue. Zandronum runs fine on windows on the same machine so it doesn't seem to be a hardware problem.
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RE: graphic artifacts on zandronum linux opengl
Hmm, sounds like it could be a driver issue. Do you know if there's a way to configure performance/power driver settings in Linux, like there is in Windows?
RE: graphic artifacts on zandronum linux opengl
infurnus wrote: Hmm, sounds like it could be a driver issue. Do you know if there's a way to configure performance/power driver settings in Linux, like there is in Windows?
Not that I know of but I can say with Windows booted and Intel driver set to power save mode there are no artifacts