MantisBT - Zandronum
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0004521Zandronum[All Projects] Bugpublic2025-04-25 18:442025-04-25 18:44
unknownna 
 
normalfeaturealways
newopen 
3.1 
 
0004521: THRUSPECIES players spawn-telefrag each other
I was testing some Complex Doom stuff, and noticed that the bots I added into the game kept spawn-telefragging each other while still being able to move through each other once spawned properly.
There's already sv_unblockplayers, but if this flag is not explicitly enabled, players with the THRUSPECIES flag spawn-telefrag each other when joining the game, upon map changes, and map resets.

If fixing this, it has to take into account voodoo dolls by still making them telefrag properly:'https://foss.heptapod.net/zandronum/zandronum-stable/-/commit/7ee4f51aeea0a21a9f4d6d7fe039c5dee41f134f [^]'

There's a commit made by Graf Zahl here for teleporters, so players aren't supposed to telefrag each other with this flag enabled:'https://foss.heptapod.net/zandronum/zandronum-stable/-/commit/ff57ae41a1b9875ef85b4651c1783223d4a1c1a4 [^]'
1. zandronum -host -file thruspecies_spawntelefrag_01.wad
2. Connect a client to the server and join the game.
3. Add a bot into the server. It will spawn-telefrag the player. On a side note, there's also an erroneous double obituary appearing for "Player", similar to issue 0004499.
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? thruspecies_spawntelefrag_01.wad (1,134) 2025-04-25 18:44
/tracker/file_download.php?file_id=3253&type=bug
Issue History
2025-04-25 18:44unknownnaNew Issue
2025-04-25 18:44unknownnaFile Added: thruspecies_spawntelefrag_01.wad

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