MantisBT - Doomseeker
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0004075DoomseekerUIpublic2022-12-31 02:592024-11-03 19:13
WubTheCaptain 
Zalewa 
normaltweaksometimes
closedfixed 
1.3.3 
1.4.01.4.0 
0004075: Many small inconsistencies and ambiguities Create Game's Zandronum tab
Perhaps best to be explained with attached screenshots.
  • "Disallow – Use autoaim", makes me often think that enables autoaim (instead of disallowing it). It doesn't say: "Disallow... using autoaim".
  • Unnatural capitalization of "Don't spawn... Deathmatch weapons". It should say: "Don't spawn... deathmatch weapons".
  • Ambiguously labeled "Weapons" in LMS tab. It could say "Weapons available" or "Players spawn with...", but I don't know what this actually does.
  • Unnatural capitalization in Deathmatch tab: "Weapons & Ammo". It should say: "Weapons & ammo".
  • Some "Abilities" in "Players tab" actually have options to disallow things, making this tab a bit inconvenient to navigate. For example, "Can use chasecam" is an ability, instead of being presented as an option to disallow using chasecam (nevermind the default values in Zandronum and how the command names there may be inconsistent too).
$ git describe --tags
1.3.3-111-gc21f2267

Source:'https://bitbucket.org/Doomseeker/doomseeker/src/c21f2267f91b8041e3d2f60d32ad0e3d1ff2219e/ [^]'
No tags attached.
child of 0003676closed Zalewa There are button/graphic inconsistencies in the UI (0003636
png 2022-12-31-025218_maim.png (95,477) 2022-12-31 02:59
https://zandronum.com/tracker/file_download.php?file_id=2806&type=bug
png

png 2022-12-31-030002_maim.png (68,348) 2022-12-31 03:00
https://zandronum.com/tracker/file_download.php?file_id=2807&type=bug
png

png 2022-12-31-030025_maim.png (58,927) 2022-12-31 03:00
https://zandronum.com/tracker/file_download.php?file_id=2808&type=bug
png

jpg zandronum_2022-12-31-1319_LMS.jpg (45,767) 2022-12-31 12:20
https://zandronum.com/tracker/file_download.php?file_id=2817&type=bug
jpg

jpg zandronum_2022-12-31-1321_players.jpg (55,030) 2022-12-31 12:21
https://zandronum.com/tracker/file_download.php?file_id=2818&type=bug
jpg
Issue History
2022-12-31 02:59WubTheCaptainNew Issue
2022-12-31 02:59WubTheCaptainFile Added: 2022-12-31-025218_maim.png
2022-12-31 03:00WubTheCaptainFile Added: 2022-12-31-030002_maim.png
2022-12-31 03:00WubTheCaptainFile Added: 2022-12-31-030025_maim.png
2022-12-31 11:22ZalewaRelationship addedchild of 0003676
2022-12-31 11:26ZalewaAssigned To => Zalewa
2022-12-31 11:26ZalewaStatusnew => assigned
2022-12-31 12:15ZalewaProduct Version => 1.3.3
2022-12-31 12:15ZalewaTarget Version => 1.4.0
2022-12-31 12:20ZalewaFile Added: zandronum_2022-12-31-1319_LMS.jpg
2022-12-31 12:21ZalewaFile Added: zandronum_2022-12-31-1321_players.jpg
2022-12-31 12:36ZalewaNote Added: 0022612
2022-12-31 12:36ZalewaStatusassigned => needs review
2022-12-31 13:39WubTheCaptainNote Added: 0022615
2022-12-31 13:39WubTheCaptainNote Edited: 0022615bug_revision_view_page.php?bugnote_id=22615#r13856
2022-12-31 13:40WubTheCaptainNote Edited: 0022615bug_revision_view_page.php?bugnote_id=22615#r13857
2023-01-05 12:30ZalewaNote Added: 0022662
2023-01-05 12:30ZalewaStatusneeds review => resolved
2023-01-05 12:30ZalewaFixed in Version => 1.4.0
2023-01-05 12:30ZalewaResolutionopen => fixed
2024-11-03 19:13ZalewaStatusresolved => closed

Notes
(0022612)
Zalewa   
2022-12-31 12:36   
Quote from WubTheCaptain
Unnatural capitalization in Deathmatch tab: "Weapons & Ammo". It should say: "Weapons & ammo".

Corrected:'https://bitbucket.org/Doomseeker/doomseeker/commits/22392ed3f75983c67ad740de3108c8830a6d8238 [^]'

Quote from WubTheCaptain
Unnatural capitalization of "Don't spawn... Deathmatch weapons". It should say: "Don't spawn... deathmatch weapons".

The name of the game mode is Deathmatch, with the capital D. This is consistent with the game and in Doomseeker. It would be an error if you were to find deathmatch in lowercase.

Quote from WubTheCaptain
Ambiguously labeled "Weapons" in LMS tab. It could say "Weapons available" or "Players spawn with...", but I don't know what this actually does.

I think that the ambiguity is removed by this being in the LMS tab. If you know the game mode, you know what you're configuring. Zandronum's server console on Windows titles this box "Give players the..." (zandronum_2022-12-31-1319_LMS.jpg), but I'm not gonna change that anyway.

Quote from WubTheCaptain
"Disallow – Use autoaim", makes me often think that enables autoaim (instead of disallowing it). It doesn't say: "Disallow... using autoaim".

Zandronum titles this "Don't let players..." (zandronum_2022-12-31-1321_players.jpg) but again, I'm not gonna change that. The wording is fine enough.

Quote from WubTheCaptain
Some "Abilities" in "Players tab" actually have options to disallow things, making this tab a bit inconvenient to navigate. For example, "Can use chasecam" is an ability, instead of being presented as an option to disallow using chasecam (nevermind the default values in Zandronum and how the command names there may be inconsistent too).

The chasecam option works correctly - enabling it, enables the chasecam, which is by default disabled.

The thing with these options is that they are directly linked (most of them, if not all) to dmflags and to the "+sv_*" console commands of the game itself. The dmflags being 0, or the "sv_*" ccmds being 0 indicate the default behavior. When you switch them to 1, your intent is always to change the default. I can't speak for the dmflags that were added in the early ZDoom versions, but historically the dmflags were added when the players desired or needed to alter the default/original/intended behavior of the port. Unfortunately this sometimes means that the flag will have a positive connotation (yes/allow/enable) and sometimes negative (no/disallow/disable/limit), resulting in the checkmark counter-intuintively meaning "no".

Regardless, I'm not planning on altering the placement of any of the Zandronum settings. We may need to do some rearrangements in the future in case if more options are added and the layout becomes too cluttered, but that day is not today.
(0022615)
WubTheCaptain   
2022-12-31 13:39   
(edited on: 2022-12-31 13:40)
In my opinion, Zandronum does it better here with rolling off the tongue well with "Don't let players...". Emphasis on the inclusion of ellipsis, an indication of an unfinished thought.

(0022662)
Zalewa   
2023-01-05 12:30   
Well, maybe, but I still don't find the current wording particularly problematic. Let's not dwell on this too much. Resolving.