MantisBT - Zandronum
View Issue Details
0003222Zandronum[All Projects] Bugpublic2017-08-12 15:162017-08-13 10:36
Filystea 
 
normalminoralways
closedduplicate 
3.0-beta 
 
0003222: opengl -> glowing object glows via opening walls
Ruins secrets glowing soulsphere via opening wall makes it not a secret.
put a glowing object behind a wall that opens, door basically.
ruins game play

Ill post screenshot later so it will show the problem but you can just close a door on opengl with an impball going towards you to see it glow via door.
No tags attached.
duplicate of 0003202resolved Kaminsky Dynamic light size cannot be enforced by server 
Issue History
2017-08-12 15:16FilysteaNew Issue
2017-08-12 17:37KorshunNote Added: 0018166
2017-08-12 17:37KorshunNote Edited: 0018166bug_revision_view_page.php?bugnote_id=18166#r10865
2017-08-13 10:36DuskRelationship addedduplicate of 0003202
2017-08-13 10:36DuskStatusnew => closed
2017-08-13 10:36DuskResolutionopen => duplicate

Notes
(0018166)
Korshun   
2017-08-12 17:37   
This is an issue in GZDoom.

It is why the server should be able to enforce dynamic light size ('https://zandronum.com/tracker/view.php?id=3202 [^]'), because setting gl_lights_size to something very big can let you see a lot of stuff behind walls.