Editing flag pickup messages?

Discuss all aspects related to modding Zandronum here.
Post Reply
TerminusEst13
Retired Staff / Community Team Member
Posts: 865
Joined: Tue Jun 05, 2012 11:06 pm

Editing flag pickup messages?

#1

Post by TerminusEst13 » Thu Feb 27, 2014 10:17 pm

Hello, I'm currently working on a silly little Metroid thing. One of the gamemodes this is compatible with is Capture the Flag, and I've edited the flags to be cute little Metroid buggers.

Image

Aren't you just the sweetest little mass-murdering weapon of genocide?

Anyway, for this Capture THE BABY gamemode, I know I can change the pickup messages with Language entries for PICKUP_BLUEFLAG, PICKUP_REDFLAG, and etc etc etc, but that only changes the inventory pickup message--it doesn't actually change the broadcasted message.

Image

Well, shit.
Is there any way to change that?
The Ranger - New class for HeXen.
ZDoom Wars - I drew some pictures.
Samsara - Some class-based mod I guess?
Metroid: Dreadnought - I am a dumb fanboy.
DemonSteele - ~come with me to anime world~

Catastrophe
Retired Staff / Community Team Member
Posts: 2571
Joined: Sat Jun 02, 2012 2:44 am

RE: Editing flag pickup messages?

#2

Post by Catastrophe » Thu Feb 27, 2014 11:07 pm

Iirc there was a trick where you'd print a line right as you picked up the flag to cancel out the pickup message. Use print not hudmessage.

User avatar
Torr Samaho
Lead Developer
Posts: 1543
Joined: Fri May 25, 2012 6:03 pm
Location: Germany

RE: Editing flag pickup messages?

#3

Post by Torr Samaho » Sun Mar 09, 2014 8:06 pm

TerminusEst13 wrote: Is there any way to change that?
The messages are hard coded since it was apparently assumed that capture the flag is always played with flags ;). It shouldn't be difficult to move the messages to the LANGUAGE lump though. If you think it's necessary for mods to alter theses messages, feel free to open a tracker ticket for this.

Post Reply