Code: Select all
ACTOR Doubletap : PowerupGiver
{
Game Doom
Inventory.MaxAmount 1
powerup.type PowerDoubleFiringSpeed
+INVENTORY.AUTOACTIVATE
+COUNTITEM
{
Spawn:
STIM A -1
Stop
}
}
Code: Select all
ACTOR Doubletap : PowerupGiver
{
Game Doom
Inventory.MaxAmount 1
powerup.type PowerDoubleFiringSpeed
+INVENTORY.AUTOACTIVATE
+COUNTITEM
{
Spawn:
STIM A -1
Stop
}
}
I swear, I always forget about statesIjon Tichy wrote: you forgot "States"
Alright then, I'll try to code that. I am probably gonna need some help since this is my fist time actually coding something like this (still a beginner in DECORATE).Ijon Tichy wrote: also powerdoublefiringspeed isn't a thing in 1.2
you'd probably be better off coding the increased fire rate yourself
For sure, I can wait. Supposing it will be available in the next update, but I shouldn't get my hopes up...Ijon Tichy wrote: well, are you willing to wait a little while for z& 2.0 to release?