Skullbag is a team based gamemode in which players of each team must collect skull coins to deliver to the enemy's goal. Hurting players will cause them to drop coins and killing them will spew out a cluster of coins, including every coin the player was carrying at the time of death.
Included with this first release are 6 maps for the new gamemode: Coin Warp, Two Faced, Heads or Tails, Small Change, Change of Pace, and Molten Money.
The development of Skullbag started just before Zandronum was created, as a tribute to the end of one source port and the opening of another, the bronze coins show the Zandronum helmet on one face and the Skulltag skull on the other.
DOWNLOAD:
Skullbag Beta v1.11
http://dl.dropbox.com/u/15225510/SkullB ... _v1.11.pk3
Skullbag Samsara Patch v1.01
http://dl.dropbox.com/u/15225510/SkullB ... _v1.01.pk3
Using Skullbag:
- Must be played using Team Game (ACS).
- Currently this mod requires the use of Skulltag_Actors.pk3 and Skulltag_Data.pk3.
- Suggested point limit is at least 1000 points, possibly try 3000 for a decent game.
- It is recommended to server hosts that suicides be disabled.
Using Skullbag Samsara Patch:
- Load this after Skullbag and Samsara.
- Recommend disabling Duke's jetpacks.
Spoiler: Screenshots (Open)
Spoiler: Videos (Open)
Spoiler: Changelog (Open)
Spoiler: Credits (Open)