SimpleGore v0.1.1

Maps, modifications, add-ons, projects, and other releases for Zandronum. Also includes announcers.
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Gustavo6046
 
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SimpleGore v0.1.1

#1

Post by Gustavo6046 » Fri Dec 18, 2015 7:23 pm

"What the heck is this? Why not Brutal Doom or Beautiful Doom?" Calm down guy, this is gore in Doom, but only gore, no new stuff, no addon, no "assault rifle" or "neck snap" nothing. JUST GORE. I want it to be gorey however. It IS gorey. A burst of gore. And demon XDEATH. Just that.

SimpleGore is awesome because it is simply gore. It is classic, píxelated sprites mixed with an simple behavior.
Ok you got me. It has land mines and demons can now be gibbed. But that's ALL. If you don't like land mines then get up your ass and use SLADE to remove the landmines!

Here is the mod. Simpley, isn't it? Of course way too simple. That's because I'm still working on it. :P
Last edited by Gustavo6046 on Fri Dec 18, 2015 9:04 pm, edited 1 time in total.
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Neo
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RE: SimpleGore v0.1

#2

Post by Neo » Fri Dec 18, 2015 7:29 pm

Awe thats too bad. Ive been looking for a mod i can use to enhance only the gore on doom. Lately because of star wars episode 7 ive been playing the star wars wad for doom.

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RE: SimpleGore v0.1

#3

Post by Gustavo6046 » Fri Dec 18, 2015 7:36 pm

Your luck is that it isn't at final release yet! Who wants to help?

Samuzero15tlh
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RE: SimpleGore v0.1

#4

Post by Samuzero15tlh » Fri Dec 18, 2015 8:04 pm

ME!

Reduce the size of the sprite when gibbing someone and missing sprites are on the demon.
Oh and, you better bring back the rocket launcher (Im not saying that youre going to delete the land mine placer)
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RE: SimpleGore v0.1.1

#5

Post by Gustavo6046 » Fri Dec 18, 2015 9:01 pm

Samuzero15tlh wrote: ME!

Reduce the size of the sprite when gibbing someone and missing sprites are on the demon.
Oh and, you better bring back the rocket launcher (Im not saying that youre going to delete the land mine placer)
Update v0.1.1 and now the Mine Layer don't replace the Rocket Launcher, festive gibs, demons spray much blood and gore upon death, as well as new gore types and smarter landmines!

Tip: Don't expect a demon eating animation like the one in Brutal Doom in final version...

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RE: SimpleGore v0.1.1

#6

Post by TerminusEst13 » Sat Dec 19, 2015 12:04 am

If the idea is supposed to be "this is gore in Doom, but only gore, no new stuff, no addon", wouldn't it be better to not have any new weapons at all?
Last edited by TerminusEst13 on Sat Dec 19, 2015 12:05 am, edited 1 time in total.
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RE: SimpleGore v0.1.1

#7

Post by Gustavo6046 » Sat Dec 19, 2015 12:15 am

Well it would, but it is almost unavaiable without cheats or other PWADs so it doesn't count either. It's an easter egg.

Anyway, so far no one wanted to work in it!

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RE: SimpleGore v0.1.1

#8

Post by Gustavo6046 » Sat Dec 19, 2015 4:01 pm

Still needing more people to work in our WAD! If only someone could work in a general FDA...

- Lately everyone have been saying "nobody cares", I wonder why...

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