Weird effect when a monster is teleporting

General discussion of the port and Doom-related chat.
Post Reply
User avatar
Empyre
Zandrone
Posts: 1316
Joined: Sun Jul 08, 2012 6:41 am
Location: Garland, TX, USA

Weird effect when a monster is teleporting

#1

Post by Empyre » Mon Nov 16, 2015 6:25 am

Often, when a monster is teleporting, I see a single frame of the monster in mid-air, as if the monster is moving really fast to the teleport destination, rather than instantly teleporting. Do you guys ever see this? Is this a bug that I should report on the tracker?
"For the world is hollow, and I have touched the sky."

User avatar
Ænima
Addicted to Zandronum
Posts: 3579
Joined: Tue Jun 05, 2012 6:12 pm

RE: Weird effect when a monster is teleporting

#2

Post by Ænima » Mon Nov 16, 2015 3:13 pm

Example WAD or demo/video?

I've never witnessed it but it sounds like clientside interpolation of the monster's position change.
Last edited by Ænima on Mon Nov 16, 2015 3:14 pm, edited 1 time in total.
Reinforcements: midgame Survival joining/respawning
Doom64: Unabsolved: Doom64 + Diablo II
ZandroSkins: a pack made by our community
AeniPuffs: 3D blood and bullet puff effects, free to use for your own mods
Squad Radio: a WASD-based radio chat menu, add your own custom sounds!
Mercenaries (on hold)
Image

User avatar
-Jes-
Frequent Poster Miles card holder
Posts: 975
Joined: Fri Aug 03, 2012 9:55 am
Location: Void Zone

RE: Weird effect when a monster is teleporting

#3

Post by -Jes- » Tue Nov 17, 2015 5:23 am

I have monster interpolation enabled and I can't recall ever having seen something like that.

Catastrophe
Retired Staff / Community Team Member
Posts: 2569
Joined: Sat Jun 02, 2012 2:44 am

RE: Weird effect when a monster is teleporting

#4

Post by Catastrophe » Tue Nov 17, 2015 6:11 am

Actually yes. Although I see this with players being propelled extremely fast for a single tic. Doesn't bother me though, it's too rare to be worth a report.

User avatar
agaures
Forum Regular
Posts: 591
Joined: Mon Dec 10, 2012 6:34 am
Location: New Zealand

RE: Weird effect when a monster is teleporting

#5

Post by agaures » Tue Nov 17, 2015 8:36 am

I first noticed this when i teleported monsters into a sector with a height of about 1024 (sky as well).
<agaures> I'm guessing you haven't played many doom mods before huh? :p
<Zuplin> i have played master of puppets zombies doom center and a couple more
<agaures> so not many
<Zuplin> i thought that was everything

User avatar
Empyre
Zandrone
Posts: 1316
Joined: Sun Jul 08, 2012 6:41 am
Location: Garland, TX, USA

RE: Weird effect when a monster is teleporting

#6

Post by Empyre » Tue Nov 17, 2015 12:10 pm

I've seen it in several maps in different wads, but I made a simple test map, and it didn't happen, so I don't know exactly how to reproduce it.
"For the world is hollow, and I have touched the sky."

Post Reply